diff options
author | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-11 17:35:28 +0000 |
---|---|---|
committer | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-11 17:35:28 +0000 |
commit | e782bd5f2f7cd73634dfd8616a351a1b97c2109c (patch) | |
tree | 319366658d419bed37df23fc67b1c80957a141f4 /src/map/npc.c | |
parent | e18603bb1985d5628f1213999e92eaed8d008eb1 (diff) | |
download | hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.tar.gz hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.tar.bz2 hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.tar.xz hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.zip |
Picklog improvements:
- now it is finally possible to log every item players gain or lose
- added 3 log types: `I` for auctioned items, `B` for buying shop transactions and `X` for all other items transactions that don't fall into another category (for detailed explanation on all log types read `conf/log_athena.conf`)
- it also fixes items being logged as picked up/gained by player when in fact they were dropped on the ground due to full inventory
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15420 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 20 |
1 files changed, 4 insertions, 16 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index eb99d8243..a17f83df7 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -1271,10 +1271,8 @@ int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, uns { item_tmp.nameid = nameid; item_tmp.identify = 1; - pc_additem(sd,&item_tmp,amount); + pc_additem(sd,&item_tmp,amount,LOG_TYPE_NPC); } - - log_pick_pc(sd, LOG_TYPE_NPC, nameid, amount, NULL); } return 0; @@ -1378,11 +1376,9 @@ int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int po item_tmp.nameid = nameid; item_tmp.identify = 1; - pc_additem(sd,&item_tmp, amount); + pc_additem(sd,&item_tmp, amount, LOG_TYPE_NPC); } - log_pick_pc(sd, LOG_TYPE_NPC, nameid, amount, NULL); - return 0; } @@ -1486,11 +1482,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) item_tmp.nameid = nameid; item_tmp.identify = 1; - pc_additem(sd,&item_tmp,amount); - - //Logs items, Bought in NPC (S)hop [Lupus] - log_pick_pc(sd, LOG_TYPE_NPC, item_tmp.nameid, amount, NULL); - //Logs + pc_additem(sd,&item_tmp,amount,LOG_TYPE_NPC); } // custom merchant shop exp bonus @@ -1631,10 +1623,6 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) amount = item_list[i*2+1]; nameid = sd->status.inventory[idx].nameid; - //Logs items, Sold to NPC (S)hop [Lupus] - log_pick_pc(sd, LOG_TYPE_NPC, nameid, -amount, &sd->status.inventory[idx]); - //Logs - if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET ) { if( search_petDB_index(sd->status.inventory[idx].nameid, PET_EGG) >= 0 ) @@ -1643,7 +1631,7 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) } } - pc_delitem(sd, idx, amount, 0, 6); + pc_delitem(sd, idx, amount, 0, 6, LOG_TYPE_NPC); } if( z > MAX_ZENY ) |