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authorvalaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-15 12:32:48 +0000
committervalaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-15 12:32:48 +0000
commite1f5cd6307365b9af1e92d96f05119d2f0dec91c (patch)
tree2840ac589037d41297d08c01a1e745e82fdab860 /src/map/npc.c
parente5b2c0f41c5705821dbf9c36c3e82228941c974a (diff)
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* Added spawning of monsters at specific level by adding ,# after the spawn name. [Valaris]
mobs_level_up option should be on when using this. (Example: {ama_dun01.gat,0,0,0,0 monster Shinobi,99 1401,1,0,0,0} to spawn a level 99 shinobi.) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@193 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.c')
-rw-r--r--src/map/npc.c16
1 files changed, 11 insertions, 5 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index 65974aee8..d2fc58205 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -1886,9 +1886,10 @@ static int npc_parse_function(char *w1,char *w2,char *w3,char *w4,char *first_li
*/
int npc_parse_mob(char *w1,char *w2,char *w3,char *w4)
{
- int m,x,y,xs,ys,class,num,delay1,delay2;
+ int m,x,y,xs,ys,class,num,delay1,delay2,level;
int i;
char mapname[24];
+ char mobname[24];
char eventname[24]="";
struct mob_data *md;
@@ -1916,10 +1917,15 @@ int npc_parse_mob(char *w1,char *w2,char *w3,char *w4)
md->bl.m=m;
md->bl.x=x;
md->bl.y=y;
- if(strcmp(w3,"--en--")==0)
- memcpy(md->name,mob_db[class].name,24);
- else if(strcmp(w3,"--ja--")==0)
- memcpy(md->name,mob_db[class].jname,24);
+
+ if(sscanf(w3,"%[^,],%d",mobname,&level) > 1) {
+ if(strcmp(mobname,"--en--")==0)
+ memcpy(md->name,mob_db[class].name,24);
+ else if(strcmp(mobname,"--ja--")==0)
+ memcpy(md->name,mob_db[class].jname,24);
+ md->level=level;
+ }
+
else
memcpy(md->name,w3,24);