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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-19 18:19:09 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-19 18:19:09 +0000
commit30c8d7704026aa450b64997c2996ee8d9d4f2cec (patch)
treedae267b2e016111da192de4dbf67679878e73409 /src/map/npc.c
parent620ea0643c3bcbfed5dd7c84e8d65fc8941997a7 (diff)
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- Applied the renewal client support patch from Diablo (eA forum topic 222623)
- Added support for strcharinfo(3) to retrieve the player's map - Added script command "searchitem" for name item searches. - Moved PACKETVER to src/common/mmo.h as it's needed by the char-server now - Changed the status valX from int to long so that it won't break for pointer-storage in other architectures. - Moved the change party leader code to party.c - A few bugfixes or packet field completions based on my past experience messing around with my server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14155 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.c')
-rw-r--r--src/map/npc.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index 0a412de41..2a92a0e1b 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -2395,7 +2395,6 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
int npc_duplicate4instance(struct npc_data *snd, int m)
{
char newname[NAME_LENGTH];
- int i = 0;
if( map[m].instance_id == 0 )
return 1;