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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-06 15:35:31 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-06 15:35:31 +0000 |
commit | f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226 (patch) | |
tree | 0bfc02f8ef4c4a924296958465ae1ec480aa7c17 /src/map/npc.c | |
parent | 688dc3e7034d4cdbb9a6f62879a2dcdc84ec8180 (diff) | |
download | hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.gz hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.bz2 hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.xz hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.zip |
* the mapserver won't exit when no mapcache is found, with use_grf: yes
* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952)
* Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp)
* Checked/fixed/removed some old script and npc commands
* cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments
* enablearena/disablearena - completely equivalent to enablewaitingroomevent & co.
* inittimer/stoptimer - removed since its logic was incompatible with the code it depended on
* Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory
* Fixed related npcs that erroneously used 'stoptimer'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 326 |
1 files changed, 35 insertions, 291 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index b469878eb..177612b50 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -6,6 +6,7 @@ #include "../common/nullpo.h" #include "../common/malloc.h" #include "../common/showmsg.h" +#include "../common/strlib.h" #include "../common/utils.h" #include "../common/ers.h" #include "../common/db.h" @@ -184,99 +185,6 @@ int npc_event_dequeue(struct map_session_data* sd) } /*========================================== - * イベントの遅延実行 - *------------------------------------------*/ -int npc_event_timer(int tid, unsigned int tick, int id, int data) -{ - char* eventname = (char *)data; - struct event_data* ev = strdb_get(ev_db,eventname); - struct npc_data* nd; - struct map_session_data* sd = map_id2sd(id); - size_t i; - - if((ev==NULL || (nd=ev->nd)==NULL)) - { - if(battle_config.error_log) - ShowWarning("npc_event: event not found [%s]\n",eventname); - } - else - { - for(i=0;i<MAX_EVENTTIMER;i++) { - if( nd->eventtimer[i]==tid ) { - nd->eventtimer[i]=-1; - npc_event(sd,eventname,0); // sd NULL check is within - break; - } - } - if(i==MAX_EVENTTIMER && battle_config.error_log) - ShowWarning("npc_event_timer: event timer not found [%s]!\n",eventname); - } - - aFree(eventname); - return 0; -} - -int npc_timer_event(const char* eventname) // Added by RoVeRT -{ - struct event_data* ev = strdb_get(ev_db, eventname); - struct npc_data *nd; -// int xs,ys; - - if((ev==NULL || (nd=ev->nd)==NULL)){ - ShowWarning("npc_timer_event: event not found [%s]\n",eventname); - return 0; - } - - run_script(nd->u.scr.script,ev->pos,nd->bl.id,nd->bl.id); - - return 0; -} -/* -int npc_timer_sub_sub(DBKey key,void *data,va_list ap) // Added by RoVeRT -{ - char *p=(char *)key; - struct event_data *ev=(struct event_data *)data; - int *c=va_arg(ap,int *); - int tick=0,ctick=gettick(); - char temp[10]; - char event[100]; - - if(ev->nd->bl.id==(int)*c && (p=strchr(p,':')) && p && strncasecmp("::OnTimer",p,8)==0 ){ - sscanf(&p[9],"%s",temp); - tick=atoi(temp); - - strcpy( event, ev->nd->name); - strcat( event, p); - - if (ctick >= ev->nd->lastaction && ctick - ev->nd->timer >= tick) { - npc_timer_event(event); - ev->nd->lastaction = ctick; - } - } - return 0; -} - -int npc_timer_sub(DBKey key,void *data,va_list ap) // Added by RoVeRT -{ - struct npc_data *nd=(struct npc_data*)data; - - if(nd->timer == -1) - return 0; - - sv_db->foreach(ev_db,npc_timer_sub_sub,&nd->bl.id); - - return 0; -} - -int npc_timer(int tid,unsigned int tick,int id,int data) // Added by RoVeRT -{ - npcname_db->foreach(npcname_db,npc_timer_sub); - - aFree((void*)data); - return 0; -}*/ - -/*========================================== * exports a npc event label * npc_parse_script->strdb_foreachから呼ばれる *------------------------------------------*/ @@ -444,93 +352,7 @@ int npc_event_do_oninit(void) return 0; } -/*========================================== - * OnTimer NPC event - by RoVeRT - *------------------------------------------*/ -int npc_addeventtimer(struct npc_data* nd, int tick, const char* name) -{ - int i; - char* evname; - - for(i=0;i<MAX_EVENTTIMER;i++) - if( nd->eventtimer[i]==-1 ) - break; - if(i<MAX_EVENTTIMER){ - if (!strdb_get(ev_db,name)) { - if (battle_config.error_log) - ShowError("npc_addeventimer: Event %s does not exists.\n", name); - return 1; //Event does not exists! - } - evname = (char *)aMallocA(NAME_LENGTH*sizeof(char)); - if(evname==NULL){ - ShowFatalError("npc_addeventtimer: out of memory !\n");exit(1); - } - strncpy(evname,name,NAME_LENGTH); - evname[NAME_LENGTH-1] = '\0'; - nd->eventtimer[i]=add_timer(gettick()+tick, - npc_event_timer,nd->bl.id,(int)evname); - }else - ShowWarning("npc_addtimer: event timer is full !\n"); - - return 0; -} - -int npc_deleventtimer(struct npc_data* nd, const char* name) -{ - int i; - for(i=0;i<MAX_EVENTTIMER;i++) - if( nd->eventtimer[i]!=-1 && strcmp((char *)(get_timer(nd->eventtimer[i])->data), name)==0 ){ - delete_timer(nd->eventtimer[i],npc_event_timer); - nd->eventtimer[i]=-1; - break; - } - return 0; -} - -int npc_cleareventtimer(struct npc_data* nd) -{ - int i; - for(i=0;i<MAX_EVENTTIMER;i++) - if( nd->eventtimer[i]!=-1 ){ - delete_timer(nd->eventtimer[i],npc_event_timer); - nd->eventtimer[i]=-1; - } - - return 0; -} - -int npc_do_ontimer_sub(DBKey key, void* data, va_list ap) -{ - const char *p = key.str; - struct event_data *ev = (struct event_data *)data; - int *c = va_arg(ap,int *); -// struct map_session_data *sd=va_arg(ap,struct map_session_data *); - int option = va_arg(ap,int); - int tick = 0; - char temp[10]; - char event[50]; - - if(ev->nd->bl.id == (int)*c && (p = strchr(p,':')) && strnicmp("::OnTimer",p,8) == 0){ - sscanf(&p[9], "%s", temp); - tick = atoi(temp); - - strcpy(event, ev->nd->name); - strcat(event, p); - - if (option!=0) { - npc_addeventtimer(ev->nd, tick, event); - } else { - npc_deleventtimer(ev->nd, event); - } - } - return 0; -} -int npc_do_ontimer(int npc_id, int option) -{ - ev_db->foreach(ev_db, npc_do_ontimer_sub, &npc_id, option); - return 0; -} /*========================================== * タイマーイベント用ラベルの取り込み * npc_parse_script->strdb_foreachから呼ばれる @@ -817,19 +639,21 @@ int npc_settimerevent_tick(struct npc_data* nd, int newtimer) int npc_event_sub(struct map_session_data* sd, struct event_data* ev, const char* eventname) { - if ( sd->npc_id!=0) { + if ( sd->npc_id != 0 ) + { //Enqueue the event trigger. int i; - for(i=0;i<MAX_EVENTQUEUE && sd->eventqueue[i][0];i++); - - if (i==MAX_EVENTQUEUE) { - if (battle_config.error_log) + ARR_FIND( 0, MAX_EVENTQUEUE, i, sd->eventqueue[i][0] == '\0' ); + if( i < MAX_EVENTQUEUE ) + safestrncpy(sd->eventqueue[i],eventname,50); //Event enqueued. + else + if( battle_config.error_log ) ShowWarning("npc_event: event queue is full !\n"); - }else //Event enqueued. - memcpy(sd->eventqueue[i],eventname,50); + return 1; } - if (ev->nd->sc.option&OPTION_INVISIBLE) { + if( ev->nd->sc.option&OPTION_INVISIBLE ) + { //Disabled npc, shouldn't trigger event. npc_event_dequeue(sd); return 2; @@ -890,31 +714,6 @@ int npc_event(struct map_session_data* sd, const char* eventname, int mob_kill) return npc_event_sub(sd,ev,eventname); } - -int npc_command_sub(DBKey key,void *data,va_list ap) -{ - const char* p = (const char*)key.str; - struct event_data *ev=(struct event_data *)data; - const char* npcname = va_arg(ap, const char*); - const char* command = va_arg(ap, const char*); - char temp[100]; - - if(strcmp(ev->nd->name,npcname)==0 && (p=strchr(p,':')) && strnicmp("::OnCommand",p,10)==0 ){ - sscanf(&p[11],"%s",temp); - - if (strcmp(command,temp)==0) - run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id); - } - - return 0; -} - -int npc_command(struct map_session_data* sd, const char* npcname, const char* command) -{ - ev_db->foreach(ev_db, npc_command_sub, npcname, command); - - return 0; -} /*========================================== * 接触型のNPC処理 *------------------------------------------*/ @@ -1523,7 +1322,6 @@ int npc_unload(struct npc_data* nd) ers_free(timer_event_ers, (struct event_timer_data*)td->data); delete_timer(nd->u.scr.timerid, npc_timerevent); } - npc_cleareventtimer (nd); if (nd->u.scr.timer_event) aFree(nd->u.scr.timer_event); if (nd->u.scr.src_id == 0) { @@ -1723,7 +1521,6 @@ static int npc_parse_shop(char* w1, char* w2, char* w3, char* w4) nd->u.shop_item[pos].value = value; // check for bad prices that can possibly cause exploits if (value/124. < id->value_sell/75.) { //Clened up formula to prevent overflows. - printf("\r"); //Carriage return to clear the 'loading..' line. [Skotlex] if (value < id->value_sell) ShowWarning ("Item %s [%d] buying price (%d) is less than selling price (%d) at %s\n", id->name, id->nameid, value, id->value_sell, current_file); @@ -1749,8 +1546,7 @@ static int npc_parse_shop(char* w1, char* w2, char* w3, char* w4) nd->bl.x = x; nd->bl.y = y; nd->bl.id = npc_get_new_npc_id(); - memcpy(nd->name, w3, NAME_LENGTH); - nd->name[NAME_LENGTH-1] = '\0'; + safestrncpy(nd->name, w3, NAME_LENGTH); nd->class_ = m==-1?-1:atoi(w4); nd->speed = 200; @@ -1810,8 +1606,7 @@ int npc_convertlabel_db(DBKey key, void* data, va_list ap) ShowError("npc_parse_script: label name longer than 23 chars! '%s'\n (%s)", lname, current_file); exit(1); } - memcpy(lst[num].name, lname, len); - lst[num].name[len]=0; + safestrncpy(lst[num].name, lname, NAME_LENGTH); lst[num].pos = pos; nd->u.scr.label_list = lst; nd->u.scr.label_list_num = num+1; @@ -2047,8 +1842,6 @@ static int npc_parse_script(char* w1, char* w2, char* w3, char* w4, char* first_ nd->bl.type = BL_NPC; nd->bl.subtype = SCRIPT; - for (i = 0; i < MAX_EVENTTIMER; i++) - nd->eventtimer[i] = -1; if (m >= 0) { nd->n = map_addnpc(m, nd); status_change_init(&nd->bl); @@ -2298,7 +2091,6 @@ static int npc_parse_function(char* w1, char* w2, char* w3, char* w4, char* firs user_db = script_get_userfunc_db(); oldscript = (struct script_code *)strdb_get(user_db, p); if(oldscript != NULL) { - printf("\r"); //Carriage return to clear the 'loading..' line. [Skotlex] ShowInfo("parse_function: Overwriting user function [%s] (%s:%d)\n", p, file, *lines); script_free_vars( &oldscript->script_vars ); aFree( oldscript->script_buf ); @@ -2782,10 +2574,8 @@ void npc_parsesrcfile(const char* name) if ((count = sscanf(line, "%s %s %[^\t]\t %n%[^\n]", w1, w2, w3, &w4pos, w4)) == 4 || (count = sscanf(line, "%s %s %s %n%[^\n]\n", w1, w2, w3, &w4pos, w4)) >= 3) { - ShowWarning("\r"); ShowWarning("Incorrect separator syntax in file '%s', line '%i'. Use tabs instead of spaces!\n * %s %s %s %s\n",current_file,lines,w1,w2,w3,w4); } else { - ShowError("\r"); //Erase the npc spinner. ShowError("Could not parse file '%s', line '%i'.\n * %s %s %s %s\n",current_file,lines,w1,w2,w3,w4); continue; } @@ -2926,11 +2716,9 @@ void npc_read_event_script(void) } } -/*========================================== - * - *------------------------------------------*/ -static int npc_cleanup_sub(struct block_list* bl, va_list ap) +static int npc_cleanup_dbsub(DBKey key, void* data, va_list ap) { + struct block_list* bl = (struct block_list*)data; nullpo_retr(0, bl); switch(bl->type) { @@ -2945,18 +2733,11 @@ static int npc_cleanup_sub(struct block_list* bl, va_list ap) return 0; } -static int npc_cleanup_dbsub(DBKey key, void* data, va_list ap) -{ - return npc_cleanup_sub((struct block_list*)data, 0); -} - int npc_reload(void) { struct npc_src_list *nsl; int m, i; - time_t last_time = time(0); - int busy = 0, npc_new_min = npc_id; - char c = '-'; + int npc_new_min = npc_id; //Remove all npcs/mobs. [Skotlex] map_foreachiddb(npc_cleanup_dbsub); @@ -2971,36 +2752,21 @@ int npc_reload(void) } mob_clear_spawninfo(); - // anything else we should cleanup? - // Reloading npc's now + // clear npc-related data structures ev_db->clear(ev_db,NULL); npcname_db->clear(npcname_db,NULL); npc_warp = npc_shop = npc_script = 0; npc_mob = npc_cache_mob = npc_delay_mob = 0; - for (nsl = npc_src_files; nsl; nsl = nsl->next) { + //TODO: the following code is copy-pasted from do_init_npc(); clean it up + // Reloading npcs now + for (nsl = npc_src_files; nsl; nsl = nsl->next) + { + ShowStatus("Loading NPC file: %s"CL_CLL"\r", nsl->name); npc_parsesrcfile(nsl->name); - if (script_config.verbose_mode) { - printf("\r"); - ShowStatus("Loading NPCs... %-53s", nsl->name); - } else { - if (last_time != time(0)) { - printf("\r"); - ShowStatus("Loading NPCs... Working: "); - last_time = time(0); - switch(busy) { - case 0: c='\\'; busy++; break; - case 1: c='|'; busy++; break; - case 2: c='/'; busy++; break; - case 3: c='-'; busy=0; - } - printf("[%c]",c); - } - } - fflush(stdout); } - printf("\r"); - ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:\n" + + ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:"CL_CLL"\n" "\t-'"CL_WHITE"%d"CL_RESET"' Warps\n" "\t-'"CL_WHITE"%d"CL_RESET"' Shops\n" "\t-'"CL_WHITE"%d"CL_RESET"' Scripts\n" @@ -3013,8 +2779,7 @@ int npc_reload(void) npc_read_event_script(); //Execute the OnInit event for freshly loaded npcs. [Skotlex] - ShowStatus("Event '"CL_WHITE"OnInit"CL_RESET"' executed with '" - CL_WHITE"%d"CL_RESET"' NPCs.\n",npc_event_doall("OnInit")); + ShowStatus("Event '"CL_WHITE"OnInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n",npc_event_doall("OnInit")); // Execute rest of the startup events if connected to char-server. [Lance] if(!CheckForCharServer()){ ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit")); @@ -3090,10 +2855,7 @@ static void npc_debug_warps(void) int do_init_npc(void) { struct npc_src_list *file; - time_t last_time = time(NULL); - int busy = 0; int i; - char c = '-'; //Stock view data for normal npcs. memset(&npc_viewdb, 0, sizeof(npc_viewdb)); @@ -3101,38 +2863,21 @@ int do_init_npc(void) for( i = 1; i < MAX_NPC_CLASS; i++ ) npc_viewdb[i].class_ = i; - // comparing only the first 24 chars of labels that are 50 chars long isn't that nice - // will cause "duplicated" labels where actually no dup is... - ev_db = db_alloc(__FILE__,__LINE__,DB_STRING,DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA,51); + ev_db = db_alloc(__FILE__,__LINE__,DB_STRING,DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA,2*NAME_LENGTH+2+1); npcname_db = db_alloc(__FILE__,__LINE__,DB_STRING,DB_OPT_BASE,NAME_LENGTH); memset(&ev_tm_b, -1, sizeof(ev_tm_b)); timer_event_ers = ers_new(sizeof(struct timer_event_data)); - for( file = npc_src_files; file != NULL; file = file->next) { + // process all npc files + ShowStatus("Loading NPCs...\r"); + for( file = npc_src_files; file != NULL; file = file->next ) + { + ShowStatus("Loading NPC file: %s"CL_CLL"\r", file->name); npc_parsesrcfile(file->name); - printf("\r"); - if (script_config.verbose_mode) - ShowStatus("Loading NPCs... %-53s", file->name); - else - { - ShowStatus("Loading NPCs... Working: "); - if (last_time != time(NULL)) - {// change character at least every second - last_time = time(NULL); - switch(busy) { - case 0: c='\\'; busy++; break; - case 1: c='|'; busy++; break; - case 2: c='/'; busy++; break; - case 3: c='-'; busy=0; - } - } - printf("[%c]",c); - } - fflush(stdout); } - printf("\r"); - ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:\n" + + ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:"CL_CLL"\n" "\t-'"CL_WHITE"%d"CL_RESET"' Warps\n" "\t-'"CL_WHITE"%d"CL_RESET"' Shops\n" "\t-'"CL_WHITE"%d"CL_RESET"' Scripts\n" @@ -3141,13 +2886,14 @@ int do_init_npc(void) "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n", npc_id - START_NPC_NUM, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob); + // set up the events cache memset(script_event, 0, sizeof(script_event)); npc_read_event_script(); + //Debug function to locate all endless loop warps. if (battle_config.warp_point_debug) npc_debug_warps(); - add_timer_func_list(npc_event_timer,"npc_event_timer"); add_timer_func_list(npc_event_do_clock,"npc_event_do_clock"); add_timer_func_list(npc_timerevent,"npc_timerevent"); @@ -3157,8 +2903,6 @@ int do_init_npc(void) fake_nd->bl.id = npc_get_new_npc_id(); fake_nd->class_ = -1; fake_nd->speed = 200; - for (i = 0; i < MAX_EVENTTIMER; i++) - fake_nd->eventtimer[i] = -1; strcpy(fake_nd->name,"FAKE_NPC"); memcpy(fake_nd->exname, fake_nd->name, 9); |