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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-01 17:17:09 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-01 17:17:09 +0000 |
commit | 16e98db60869923981239814297888b46a425c7c (patch) | |
tree | 17b9b59715d49068f9eb41e61a31dbc3fad50673 /src/map/npc.c | |
parent | e6c88987fb92e83d3dc49d688db9d9723836f4f6 (diff) | |
download | hercules-16e98db60869923981239814297888b46a425c7c.tar.gz hercules-16e98db60869923981239814297888b46a425c7c.tar.bz2 hercules-16e98db60869923981239814297888b46a425c7c.tar.xz hercules-16e98db60869923981239814297888b46a425c7c.zip |
- Fixed a typo bug in SC_STAR_COMFORT handling.
- Fixed a possible crash bug in SC_POISONREACT handling.
- Simplified the skill trigger code for ST_PRESERVE, SG_FUSION, SG_*_COMFORT
- Unified the status change variables into a single structure (sc_count, opt1, opt2, opt3, option, and the array of status change data) which should make it easier to handle sc related stuff.
- TK_DODGE now won't trigger if your opt1 is set ;)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5154 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 86b4c823c..bcf66db6c 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -104,11 +104,11 @@ int npc_enable(const char *name,int flag) clif_spawnnpc(nd);
}else if (flag&2){
nd->flag&=~1;
- nd->option = 0x0000;
+ nd->sc.option = 0x0000;
clif_changeoption(&nd->bl);
}else if (flag&4){
nd->flag|=1;
- nd->option = 0x0002;
+ nd->sc.option = 0x0002;
clif_changeoption(&nd->bl);
}else{ // –³Œø‰»
nd->flag|=1;
@@ -794,7 +794,7 @@ int npc_touch_areanpc(struct map_session_data *sd,int m,int x,int y) switch(map[m].npc[i]->bl.subtype) {
case WARP:
// hidden chars cannot use warps -- is it the same for scripts too?
- if (sd->status.option&6 ||
+ if (sd->sc.option&6 ||
(!battle_config.duel_allow_teleport && sd->duel_group)) // duel rstrct [LuzZza]
break;
skill_stop_dancing(&sd->bl);
@@ -1950,10 +1950,10 @@ static int npc_parse_script (char *w1,char *w2,char *w3,char *w4,char *first_lin nd->u.scr.src_id = src_id;
/* Cleaned up above with memset...
nd->chat_id = 0;
- nd->option = 0;
- nd->opt1 = 0;
- nd->opt2 = 0;
- nd->opt3 = 0;
+ nd->sc.option = 0;
+ nd->sc.opt1 = 0;
+ nd->sc.opt2 = 0;
+ nd->sc.opt3 = 0;
*/
nd->walktimer = -1;
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