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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-19 12:55:29 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-19 12:55:29 +0000 |
commit | 3c89751e48a424ce26bc1c6f78f4bf7fb6242fac (patch) | |
tree | 3c8b08a06bfe053c32d6312092576db372fc757e /src/map/mob.h | |
parent | 2a2455a8ac012ef30c85c07d0ad5dd39307acae4 (diff) | |
download | hercules-3c89751e48a424ce26bc1c6f78f4bf7fb6242fac.tar.gz hercules-3c89751e48a424ce26bc1c6f78f4bf7fb6242fac.tar.bz2 hercules-3c89751e48a424ce26bc1c6f78f4bf7fb6242fac.tar.xz hercules-3c89751e48a424ce26bc1c6f78f4bf7fb6242fac.zip |
* Cleaned/clarified some #include relationships between headers
* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects)
* Removed way messed-up script function 'unitdeadsit'
* Tagged 'FIXME' lines written by myself
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.h')
-rw-r--r-- | src/map/mob.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/map/mob.h b/src/map/mob.h index 71abe8d8d..944ab84ac 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -4,18 +4,18 @@ #ifndef _MOB_H_ #define _MOB_H_ -#include "unit.h" -#include "map.h" +#include "../common/mmo.h" // struct item +#include "unit.h" // unit_stop_walking(), unit_stop_attack() +#include "map.h" // struct status_data, struct view_data, struct mob_skill #define MAX_RANDOMMONSTER 4 #define MAX_MOB_RACE_DB 6 - /* Change this to increase the table size in your mob_db to accomodate - a larger mob database. Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. - */ + +// Change this to increase the table size in your mob_db to accomodate a larger mob database. +// Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. #define MAX_MOB_DB 10000 -//The number of drops all mobs have and the max drop-slot that the steal skill -//will attempt to steal from. +//The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from. #define MAX_MOB_DROP 10 #define MAX_STEAL_DROP 7 |