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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-31 16:04:04 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-05-31 16:04:04 +0000
commit09f8a1dfa523f9574aa7f4003fb32cb39f18f29c (patch)
tree36294621024db5370b36081fc7045f255764f632 /src/map/mob.h
parent0f4fad15c74141d817cc8505b4c5d95c74e96bf2 (diff)
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Fixed bugreport:5867 clones with cloaking skill are no longer "invincible"
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16182 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.h')
-rw-r--r--src/map/mob.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index cdb692df8..b7069c258 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -126,6 +126,7 @@ struct mob_data {
//1: Standard summon, attacks mobs.
//2: Alchemist Marine Sphere
//3: Alchemist Summon Flora
+ unsigned int clone : 1;/* is clone? 1:0 */
} special_state; //Special mob information that does not needs to be zero'ed on mob respawn.
struct {
unsigned int aggressive : 1; //Signals whether the mob AI is in aggressive mode or reactive mode. [Skotlex]