diff options
author | Jedzkie <jedzkie13@rocketmail.com> | 2015-12-23 16:02:13 +0800 |
---|---|---|
committer | Jedzkie <jedzkie13@rocketmail.com> | 2015-12-23 16:02:13 +0800 |
commit | e9129d00278edc75a45a1d5d47345c9d9f2460c3 (patch) | |
tree | 3ef0e959c65a3d40e731e26c5b2b170059f9a1ed /src/map/mob.h | |
parent | 248f245f078ddba531cf771dcd42ad9e0bd0f7c7 (diff) | |
download | hercules-e9129d00278edc75a45a1d5d47345c9d9f2460c3.tar.gz hercules-e9129d00278edc75a45a1d5d47345c9d9f2460c3.tar.bz2 hercules-e9129d00278edc75a45a1d5d47345c9d9f2460c3.tar.xz hercules-e9129d00278edc75a45a1d5d47345c9d9f2460c3.zip |
Update:
- Rename BLUE_CRYST and PINK_CRYST to BLUE_CRYSTAL and PINK_CRYSTAL
- Rename FOOD_STOR to FOOD_STORAGE
- Rename TREAS01, TREAS40, TREAS41, TREAS49 to TREASURE_01, TREASURE_40, TREASURE_41, TREASURE_49
Diffstat (limited to 'src/map/mob.h')
-rw-r--r-- | src/map/mob.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/mob.h b/src/map/mob.h index 6267c0e8c..48b44aab3 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -283,9 +283,9 @@ struct item_drop_list { #define mob_stop_walking(md, type) (unit->stop_walking(&(md)->bl, (type))) #define mob_stop_attack(md) (unit->stop_attack(&(md)->bl)) -#define mob_is_battleground(md) (map->list[(md)->bl.m].flag.battleground && ((md)->class_ == MOBID_BARRICADE2 || ((md)->class_ >= MOBID_FOOD_STOR && (md)->class_ <= MOBID_PINK_CRYST))) -#define mob_is_gvg(md) (map->list[(md)->bl.m].flag.gvg_castle && ( (md)->class_ == MOBID_EMPERIUM || (md)->class_ == MOBID_BARRICADE1 || (md)->class_ == MOBID_GUARIDAN_STONE1 || (md)->class_ == MOBID_GUARIDAN_STONE2)) -#define mob_is_treasure(md) (((md)->class_ >= MOBID_TREAS01 && (md)->class_ <= MOBID_TREAS40) || ((md)->class_ >= MOBID_TREAS41 && (md)->class_ <= MOBID_TREAS49)) +#define mob_is_battleground(md) (map->list[(md)->bl.m].flag.battleground && ((md)->class_ == MOBID_BARRICADE2 || ((md)->class_ >= MOBID_FOOD_STORAGE && (md)->class_ <= MOBID_PINK_CRYSTAL))) +#define mob_is_gvg(md) (map->list[(md)->bl.m].flag.gvg_castle && ( (md)->class_ == MOBID_EMPERIUM || (md)->class_ == MOBID_BARRICADE1 || (md)->class_ == MOBID_GUARDIAN_STONE1 || (md)->class_ == MOBID_GUARDIAN_STONE2)) +#define mob_is_treasure(md) (((md)->class_ >= MOBID_TREASURE_01 && (md)->class_ <= MOBID_TREASURE_40) || ((md)->class_ >= MOBID_TREASURE_41 && (md)->class_ <= MOBID_TREASURE_49)) struct mob_interface { // Dynamic mob database, allows saving of memory when there's big gaps in the mob_db [Skotlex] |