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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-24 03:53:29 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-24 03:53:29 +0000 |
commit | 1800c885bb10c31ac22ba222e79ae17e7459e8ac (patch) | |
tree | 5f479b72d13c248c5018b37d7c9c5f1313c4861f /src/map/mob.h | |
parent | 1ee38cb82d69a58dbff91a148d68658ab679e352 (diff) | |
download | hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.tar.gz hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.tar.bz2 hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.tar.xz hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.zip |
- Added new column to mob_db Sprite_Name to hold the mob's sprite name. Columns Name and JName now hold the mob's english and kro names respectively.
- Currently both Name and Jname have the KRO names, so someone will have to update them.
- Updated mob_db.sql and mob_db2.sql to latest.
- Added battle_config option override_mob_names to make the spawned mob names use the mob_db names instead of the specified names in the spawn files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6246 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.h')
-rw-r--r-- | src/map/mob.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.h b/src/map/mob.h index 3a7a36d4a..3fb9a64b9 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -34,7 +34,7 @@ struct mob_skill { };
struct mob_db {
- char name[NAME_LENGTH],jname[NAME_LENGTH];
+ char sprite[NAME_LENGTH],name[NAME_LENGTH],jname[NAME_LENGTH];
unsigned short lv;
int max_hp,max_sp;
unsigned int base_exp,job_exp;
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