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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-09 03:43:46 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-09 03:43:46 +0000
commite1d84a18ec61d7132505d9ece70cc1f0adac675e (patch)
tree106cdff4e7c02898e51f8f5bdf393f8d3c5e1276 /src/map/mob.h
parent67785396c1d2a3740404bd993f74dcaad87304ab (diff)
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- Moved damage logging to mob_log_damage, now non-damage targetted (or splash) skills also get logged into the monster's 'damage history' which affects the exp-bonus per attacker setting.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10966 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.h')
-rw-r--r--src/map/mob.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index c17104d6e..71abe8d8d 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -164,6 +164,7 @@ struct mob_data* mob_spawn_dataset(struct spawn_data *data);
int mob_spawn(struct mob_data *md);
int mob_setdelayspawn(struct mob_data *md);
int mob_parse_dataset(struct spawn_data *data);
+void mob_log_damage(struct mob_data *md, struct block_list *src, int damage);
void mob_damage(struct mob_data *md, struct block_list *src, int damage);
int mob_dead(struct mob_data *md, struct block_list *src, int type);
void mob_revive(struct mob_data *md, unsigned int hp);