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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-05-25 13:05:59 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-05-25 13:05:59 +0000
commit576f9ab276404d5a77e44e0983846270d0c4422a (patch)
tree280e08725ba54de6460d8eccda9d2f6043e06217 /src/map/mob.h
parentc966d1aaddd3f0fe455f6ba2bd829f26b75382eb (diff)
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Now we can use 'boss_monster' to summon whatever monsters that need to be radared by Convex Mirror. (bugreport:2653)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13813 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.h')
-rw-r--r--src/map/mob.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/mob.h b/src/map/mob.h
index 0ea82abcd..b0a7a11e9 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -124,6 +124,7 @@ struct mob_data {
int spawn_timer; //Required for Convex Mirror
struct item *lootitem;
short class_;
+ unsigned boss : 1;
unsigned int tdmg; //Stores total damage given to the mob, for exp calculations. [Skotlex]
int level;
int target_id,attacked_id;