diff options
author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-07 21:04:28 +0000 |
---|---|---|
committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-07 21:04:28 +0000 |
commit | 1792fa7dcbae6d0678d9672ccb38eba88e87c757 (patch) | |
tree | 24189c639a4ac9a340a3c0dfd9060630e779b157 /src/map/mob.h | |
parent | 44f46558e22a2b6c7287a233767bbcb713e25f55 (diff) | |
download | hercules-1792fa7dcbae6d0678d9672ccb38eba88e87c757.tar.gz hercules-1792fa7dcbae6d0678d9672ccb38eba88e87c757.tar.bz2 hercules-1792fa7dcbae6d0678d9672ccb38eba88e87c757.tar.xz hercules-1792fa7dcbae6d0678d9672ccb38eba88e87c757.zip |
* Made script command 'flagemblem' and guild_emblem_change send an update of the emblem_id to the players in the area.
- known bug: ui components that are displaying the emblem at the time (emblem in flag npc and emblem over head in gvg maps) are not updated, but putting the mouse over the target shows the new emblem
* Modified script command 'guardian':
- returns the id of the guardian
- if guardian index isn't supplied, it generates a temporary guardian
* Implemented support for temporary guardians (not saved with castle).
* Added missing includes from r12520.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12525 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.h')
-rw-r--r-- | src/map/mob.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.h b/src/map/mob.h index b8a8a2394..bad4b6088 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -227,7 +227,7 @@ void mob_barricade_destroy(short m, const char *event); void mob_barricade_get(struct map_session_data *sd); void mod_barricade_clearall(void); -int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, int guardian); // Spawning Guardians [Valaris] +int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, int guardian, bool has_index); // Spawning Guardians [Valaris] int mob_guardian_guildchange(struct block_list *bl,va_list ap); //Change Guardian's ownership. [Skotlex] int mob_randomwalk(struct mob_data *md,unsigned int tick); |