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author | Andrei Karas <akaras@inbox.ru> | 2017-12-23 17:54:04 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-12-23 17:55:13 +0300 |
commit | 6612f0bb52d11c2a097f80174cbbb2e98e2ff4aa (patch) | |
tree | 4c102c1f6bf2fb663cf4dec21aa1bace12ce9aec /src/map/mob.c | |
parent | eb684950f70502f070811465b2d0488484611b3b (diff) | |
download | hercules-6612f0bb52d11c2a097f80174cbbb2e98e2ff4aa.tar.gz hercules-6612f0bb52d11c2a097f80174cbbb2e98e2ff4aa.tar.bz2 hercules-6612f0bb52d11c2a097f80174cbbb2e98e2ff4aa.tar.xz hercules-6612f0bb52d11c2a097f80174cbbb2e98e2ff4aa.zip |
Show item drop effects only if monster dropping non looted items.
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index e1c145d43..e93c9009d 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1838,11 +1838,13 @@ int mob_ai_hard(int tid, int64 tick, int id, intptr_t data) { /*========================================== * Initializes the delay drop structure for mob-dropped items. *------------------------------------------*/ -struct item_drop* mob_setdropitem(int nameid, int qty, struct item_data *data) { +struct item_drop* mob_setdropitem(int nameid, int qty, struct item_data *data) +{ struct item_drop *drop = ers_alloc(item_drop_ers, struct item_drop); drop->item_data.nameid = nameid; drop->item_data.amount = qty; drop->item_data.identify = data ? itemdb->isidentified2(data) : itemdb->isidentified(nameid); + drop->showdropeffect = true; drop->next = NULL; return drop; } @@ -1857,6 +1859,7 @@ struct item_drop* mob_setlootitem(struct item* item) nullpo_retr(NULL, item); drop = ers_alloc(item_drop_ers, struct item_drop); memcpy(&drop->item_data, item, sizeof(struct item)); + drop->showdropeffect = false; drop->next = NULL; return drop; } @@ -1864,7 +1867,8 @@ struct item_drop* mob_setlootitem(struct item* item) /*========================================== * item drop with delay (timer function) *------------------------------------------*/ -int mob_delay_item_drop(int tid, int64 tick, int id, intptr_t data) { +int mob_delay_item_drop(int tid, int64 tick, int id, intptr_t data) +{ struct item_drop_list *list; struct item_drop *ditem; list=(struct item_drop_list *)data; @@ -1872,8 +1876,9 @@ int mob_delay_item_drop(int tid, int64 tick, int id, intptr_t data) { while (ditem) { struct item_drop *ditem_prev; map->addflooritem(NULL, &ditem->item_data,ditem->item_data.amount, - list->m,list->x,list->y, - list->first_charid,list->second_charid,list->third_charid,0,true); + list->m,list->x,list->y, + list->first_charid,list->second_charid,list->third_charid,0, + ditem->showdropeffect); ditem_prev = ditem; ditem = ditem->next; ers_free(item_drop_ers, ditem_prev); |