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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-04 10:47:33 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-04 10:47:33 +0000
commit3cd2ea807490256041398a3b67ac6c5a7103851e (patch)
treec9bb17a1fc736d508a1917b44f128feb009b1300 /src/map/mob.c
parent647558b6b91166728157e6d5cfcdb14891295a66 (diff)
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* Implemented official drop rate estimation
- estimation is rounded on 2 positions after decimal point - this will effectively raise drop rates below 50% by 0.01% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11651 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index ed25d4198..d6e330dde 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -3380,6 +3380,7 @@ static bool mob_parse_dbrow(char** str)
}
type = itemdb_type(db->dropitem[i].nameid);
rate = atoi(str[k+1]);
+ if (rate < 5000) rate += 1; //Official drop bug estimate
if (class_ >= 1324 && class_ <= 1363)
{ //Treasure box drop rates [Skotlex]
rate_adjust = battle_config.item_rate_treasure;