diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-23 13:51:42 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-23 13:51:42 +0000 |
commit | 32eac40604b05dc7bc872b0b8a53ab626bd4a060 (patch) | |
tree | f4ad544c37f2a54572399e912c4b97567df6ce5a /src/map/mob.c | |
parent | 5523bd56dc2b7bdafa3400d58ef2287799cc94da (diff) | |
download | hercules-32eac40604b05dc7bc872b0b8a53ab626bd4a060.tar.gz hercules-32eac40604b05dc7bc872b0b8a53ab626bd4a060.tar.bz2 hercules-32eac40604b05dc7bc872b0b8a53ab626bd4a060.tar.xz hercules-32eac40604b05dc7bc872b0b8a53ab626bd4a060.zip |
- Corrected clif parse name request failing on disguised characters.
- Corrected Soul Drain draining from all non-ground-based skills including non-magic attacks.
- Corrected pc_setoption to change the option and then change class. changing option-wedding will automatically convert the view-class as well.
- Corrected the 15% drop rate increase when killing higher level mobs in pk-mode triggering for all mobs with lower level than yourself. Thanks to Vayu.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6709 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 239a38886..f45c6f104 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1968,7 +1968,8 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type) //Drops affected by luk as a % increase [Skotlex]
if (src && battle_config.drops_by_luk2 > 0)
drop_rate += (int)(0.5+drop_rate*status_get_luk(src)*battle_config.drops_by_luk2/10000.0);
- if (sd && battle_config.pk_mode == 1 && (md->db->lv - sd->status.base_level >= 20))
+ if (sd && battle_config.pk_mode &&
+ (int)(md->db->lv - sd->status.base_level) >= 20)
drop_rate = (int)(drop_rate*1.25); // pk_mode increase drops if 20 level difference [Valaris]
// if (10000 < rand()%10000+drop_rate) { //May be better if MAX_RAND is too low?
|