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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-23 21:23:36 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-23 21:23:36 +0000 |
commit | f6bcd12cd633717e9e503bb453c85955e29cd519 (patch) | |
tree | 49225d619843accadf26532263f615392da5b8a2 /src/map/mob.c | |
parent | 9b9305b6b1a1a004c2ef909404daa705e956a5de (diff) | |
download | hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.gz hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.bz2 hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.xz hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.zip |
- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills
- Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter
- Made gm_skill_unconditional bypass skill blocking (guild timer, etc)
- Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059)
- Changed a few memsets to strncpy (reading past buffer is a bad idea)
- Sped up some memset operations (multiples of 4 are faster)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 76a89f2e1..79ae84435 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -204,7 +204,7 @@ struct mob_data* mob_spawn_dataset(struct spawn_data *data) md->bl.y = data->y; md->class_ = data->class_; md->db = mob_db(md->class_); - memcpy(md->name, data->name, NAME_LENGTH-1); + memcpy(md->name, data->name, NAME_LENGTH); if (data->state.ai) md->special_state.ai = data->state.ai; if (data->state.size) @@ -2338,9 +2338,9 @@ int mob_class_change (struct mob_data *md, int class_) md->class_ = class_; md->db = mob_db(class_); if (battle_config.override_mob_names==1) - memcpy(md->name,md->db->name,NAME_LENGTH-1); + memcpy(md->name,md->db->name,NAME_LENGTH); else - memcpy(md->name,md->db->jname,NAME_LENGTH-1); + memcpy(md->name,md->db->jname,NAME_LENGTH); mob_stop_attack(md); mob_stop_walking(md, 0); @@ -3210,9 +3210,9 @@ int mob_parse_dbrow(char** str) status = &db->status; db->vd.class_ = class_; - memcpy(db->sprite, str[1], NAME_LENGTH-1); - memcpy(db->jname, str[2], NAME_LENGTH-1); - memcpy(db->name, str[3], NAME_LENGTH-1); + strncpy(db->sprite, str[1], NAME_LENGTH); + strncpy(db->jname, str[2], NAME_LENGTH); + strncpy(db->name, str[3], NAME_LENGTH); db->lv = atoi(str[4]); db->lv = cap_value(db->lv, 1, USHRT_MAX); status->max_hp = atoi(str[5]); |