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authorai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-12-12 21:14:16 +0000
committerai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-12-12 21:14:16 +0000
commit9621294d72793f7e74f3ad08088ec37a173cc86d (patch)
tree8726e27379a5dfdb8c6137db4f3c472ea8f1bd0d /src/map/mob.c
parent9c75fa7475833415c9c59e06b952157d1a64c31d (diff)
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* Fixed homunculus_autoloot not working with skill/item granted drops and loot (bugreport:4452, since r12203).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14589 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 6df6807a7..6dbb1a5ad 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2253,7 +2253,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
// Ore Discovery [Celest]
if (sd == mvp_sd && pc_checkskill(sd,BS_FINDINGORE)>0 && battle_config.finding_ore_rate/10 >= rand()%10000) {
ditem = mob_setdropitem(itemdb_searchrandomid(IG_FINDINGORE), 1);
- mob_item_drop(md, dlist, ditem, 0, battle_config.finding_ore_rate/10, 0);
+ mob_item_drop(md, dlist, ditem, 0, battle_config.finding_ore_rate/10, homkillonly);
}
if(sd) {
@@ -2279,7 +2279,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
if (rand()%10000 >= drop_rate)
continue;
itemid = (sd->add_drop[i].id > 0) ? sd->add_drop[i].id : itemdb_searchrandomid(sd->add_drop[i].group);
- mob_item_drop(md, dlist, mob_setdropitem(itemid,1), 0, drop_rate, 0);
+ mob_item_drop(md, dlist, mob_setdropitem(itemid,1), 0, drop_rate, homkillonly);
}
}
@@ -2295,7 +2295,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
// process items looted by the mob
if(md->lootitem) {
for(i = 0; i < md->lootitem_count; i++)
- mob_item_drop(md, dlist, mob_setlootitem(&md->lootitem[i]), 1, 10000, 0);
+ mob_item_drop(md, dlist, mob_setlootitem(&md->lootitem[i]), 1, 10000, homkillonly);
}
if (dlist->item) //There are drop items.
add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, 0, (intptr)dlist);
@@ -2311,7 +2311,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
dlist->third_charid = (third_sd ? third_sd->status.char_id : 0);
dlist->item = NULL;
for(i = 0; i < md->lootitem_count; i++)
- mob_item_drop(md, dlist, mob_setlootitem(&md->lootitem[i]), 1, 10000, 0);
+ mob_item_drop(md, dlist, mob_setlootitem(&md->lootitem[i]), 1, 10000, homkillonly);
add_timer(tick + (!battle_config.delay_battle_damage?500:0), mob_delay_item_drop, 0, (intptr)dlist);
}