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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-06 12:59:12 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-06 12:59:12 +0000 |
commit | 71392bc0305b06e18c99892d0a5b3fb4aaaf22c9 (patch) | |
tree | bcc6bedfb729d9b4e20baaba984c674b4642b946 /src/map/mob.c | |
parent | 09a89593b983a9ade807175192fcf63971748f7c (diff) | |
download | hercules-71392bc0305b06e18c99892d0a5b3fb4aaaf22c9.tar.gz hercules-71392bc0305b06e18c99892d0a5b3fb4aaaf22c9.tar.bz2 hercules-71392bc0305b06e18c99892d0a5b3fb4aaaf22c9.tar.xz hercules-71392bc0305b06e18c99892d0a5b3fb4aaaf22c9.zip |
- The default event script behaviour is to trigger on labels rather than NPCs now.
- Removed several script config options which break NPC compatibility when you mess with them (event_script_type, event_requires_trigger, die_event_name, kill_pc_event_name, kill_mob_event_name, logout_event_name, login_event_name, loadmap_event_name, baselvup_event_name, joblvup_event_name)
- LoadMap events no longer set the variable "@maploaded$" to the name of the new map.
- Optimized/simplified the code now that the previous config options were removed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11859 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 7f4aa8ee1..2d0eb04b9 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2218,7 +2218,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) npc_event(mvp_sd,md->npc_event,0); } md->status.hp = 1; - } else if (mvp_sd && mvp_sd->state.event_kill_mob) { //lordalfa + } else if (mvp_sd) { //lordalfa pc_setglobalreg(mvp_sd,"killedrid",md->class_); npc_script_event(mvp_sd, NPCE_KILLNPC); // PCKillNPC [Lance] } |