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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-29 01:59:38 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-29 01:59:38 +0000
commit60c0cfd6bcc66be6ea3648b0e2810cfb60f75aed (patch)
tree5cfe4cd08897c00ea8cc10cd0a3be1bf452dbcfa /src/map/mob.c
parentbfc097da65478acd0fff4414621f705bcc2cd739 (diff)
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Fixed bugreport:6324 mobs now clear attacked data on death. special thanks to vali.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16527 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c23
1 files changed, 10 insertions, 13 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 6b0e8ace2..1e9b3caf9 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2055,8 +2055,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage)
//Call when a mob has received damage.
void mob_damage(struct mob_data *md, struct block_list *src, int damage)
{
- if (damage > 0)
- { //Store total damage...
+ if (damage > 0) { //Store total damage...
if (UINT_MAX - (unsigned int)damage > md->tdmg)
md->tdmg+=damage;
else if (md->tdmg == UINT_MAX)
@@ -2065,8 +2064,7 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage)
damage = (int)(UINT_MAX - md->tdmg);
md->tdmg = UINT_MAX;
}
- if (md->state.aggressive)
- { //No longer aggressive, change to retaliate AI.
+ if (md->state.aggressive) { //No longer aggressive, change to retaliate AI.
md->state.aggressive = 0;
if(md->state.skillstate== MSS_ANGRY)
md->state.skillstate = MSS_BERSERK;
@@ -2085,8 +2083,7 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage)
if (!src)
return;
- if(md->special_state.ai==2/* && md->master_id == src->id*/)
- { //LOne WOlf explained that ANYONE can trigger the marine countdown skill. [Skotlex]
+ if( md->special_state.ai == 2 ) {//LOne WOlf explained that ANYONE can trigger the marine countdown skill. [Skotlex]
md->state.alchemist = 1;
mobskill_use(md, gettick(), MSC_ALCHEMIST);
}
@@ -2135,11 +2132,12 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
if(src && src->type == BL_MOB)
mob_unlocktarget((struct mob_data *)src,tick);
-
- if( sd )
- {
- if( sd->mission_mobid == md->class_)
- { //TK_MISSION [Skotlex]
+
+ /* clear previous target otherwise we'll respawn aiming at the same dude */
+ md->attacked_id = 0;
+
+ if( sd ) {
+ if( sd->mission_mobid == md->class_) { //TK_MISSION [Skotlex]
if( ++sd->mission_count >= 100 && (temp = mob_get_random_id(0, 0xE, sd->status.base_level)) )
{
pc_addfame(sd, 1);
@@ -2152,8 +2150,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
}
if( sd->status.party_id )
map_foreachinrange(quest_update_objective_sub,&md->bl,AREA_SIZE,BL_PC,sd->status.party_id,md->class_);
- else
- if( sd->avail_quests )
+ else if( sd->avail_quests )
quest_update_objective(sd, md->class_);
}