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author | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-07-11 04:48:40 +0000 |
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committer | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-07-11 04:48:40 +0000 |
commit | 3317a790778189da1ad69f75947c519f0d0b3563 (patch) | |
tree | aeea761a20b51c8dba4b3ae4247b5dbe799da60e /src/map/mob.c | |
parent | 488848a43c44e4c3e29a9d8947f309c36ef5d192 (diff) | |
download | hercules-3317a790778189da1ad69f75947c519f0d0b3563.tar.gz hercules-3317a790778189da1ad69f75947c519f0d0b3563.tar.bz2 hercules-3317a790778189da1ad69f75947c519f0d0b3563.tar.xz hercules-3317a790778189da1ad69f75947c519f0d0b3563.zip |
* Some updates for range check. (bugreport:3339)
- Monsters shouldn't use skills if the target is within its attack range but is out of the skill range.
- Monsters' skill range is no longer 9 by default.
- Range for players' attacks and skills should always check for a circular area.
- The range of Magnetic Earth is 2.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13944 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 367d2ff7d..e6fa8d2fd 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3004,7 +3004,8 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event) } md->skillidx = i; map_freeblock_lock(); - if (!unit_skilluse_pos2(&md->bl, x, y, ms[i].skill_id, ms[i].skill_lv, ms[i].casttime, ms[i].cancel)) + if( !battle_check_range(&md->bl,bl,skill_get_range2(&md->bl, ms[i].skill_id,ms[i].skill_lv)) || + !unit_skilluse_pos2(&md->bl, x, y,ms[i].skill_id, ms[i].skill_lv,ms[i].casttime, ms[i].cancel) ) { map_freeblock_unlock(); continue; @@ -3040,7 +3041,8 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event) if (!bl) continue; md->skillidx = i; map_freeblock_lock(); - if (!unit_skilluse_id2(&md->bl, bl->id, ms[i].skill_id, ms[i].skill_lv, ms[i].casttime, ms[i].cancel)) + if( !battle_check_range(&md->bl,bl,skill_get_range2(&md->bl, ms[i].skill_id,ms[i].skill_lv)) || + !unit_skilluse_id2(&md->bl, bl->id,ms[i].skill_id, ms[i].skill_lv,ms[i].casttime, ms[i].cancel) ) { map_freeblock_unlock(); continue; |