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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-31 16:04:04 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-31 16:04:04 +0000 |
commit | 09f8a1dfa523f9574aa7f4003fb32cb39f18f29c (patch) | |
tree | 36294621024db5370b36081fc7045f255764f632 /src/map/mob.c | |
parent | 0f4fad15c74141d817cc8505b4c5d95c74e96bf2 (diff) | |
download | hercules-09f8a1dfa523f9574aa7f4003fb32cb39f18f29c.tar.gz hercules-09f8a1dfa523f9574aa7f4003fb32cb39f18f29c.tar.bz2 hercules-09f8a1dfa523f9574aa7f4003fb32cb39f18f29c.tar.xz hercules-09f8a1dfa523f9574aa7f4003fb32cb39f18f29c.zip |
Fixed bugreport:5867 clones with cloaking skill are no longer "invincible"
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16182 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 51f283fde..e8ec4e0a7 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3047,7 +3047,7 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event) } if (rnd() % 10000 > ms[i].permillage) //Lupus (max value = 10000) continue; - + if (ms[i].cond1 == event) flag = 1; //Trigger skill. else if (ms[i].cond1 == MSC_SKILLUSED) @@ -3152,6 +3152,7 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event) break; } if (!bl) continue; + x = bl->x; y = bl->y; // Look for an area to cast the spell around... @@ -3198,6 +3199,7 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event) break; } if (!bl) continue; + md->skillidx = i; map_freeblock_lock(); if( !battle_check_range(&md->bl,bl,skill_get_range2(&md->bl, ms[i].skill_id,ms[i].skill_lv)) || @@ -3443,6 +3445,8 @@ int mob_clone_spawn(struct map_session_data *sd, int m, int x, int y, const char md = mob_once_spawn_sub(&sd->bl, m, x, y, "--en--",class_,event); if (!md) return 0; //Failed? + md->special_state.clone = 1; + if (master_id || flag || duration) { //Further manipulate crafted char. if (flag&1) //Friendly Character md->special_state.ai = 1; |