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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-03 14:43:34 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-03 14:43:34 +0000
commit89d430b2c4d770d7d5c073710a21bd24df5f3f0c (patch)
treee5f93768098ffc862b279316dc20c78d7c96835d /src/map/mob.c
parent85db2023cb033928a190ac7fa6f05b5d6cbad14a (diff)
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- Fixed missing client update when 'return to savepoint' fails
- Fixed a bad copy-paste from r10028 letting players escape jail (char was dead on login, so statuses (SC_JAILED) couln't be applied) - Added clif_standing() to clif_sitting(), and used them in clif.c - Cleaned up clif.c a bit - clif_clearchar->clif_clearunit_area, clif_clearchar_id->clif_clearunit_single git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10668 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 74c658109..591bc55db 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2205,7 +2205,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
md->vd->dead_sit = 1;
return 1; // Let the dead body stay there.. we have something to do with it :D
} else
- clif_clearchar_delay(tick+3000,&md->bl,0);
+ clif_clearunit_delayed(&md->bl, tick+3000);
}
if(!md->spawn) //Tell status_damage to remove it from memory.