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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-13 02:21:55 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-13 02:21:55 +0000
commita6b1fa9102c4e1313371edef64331f57349c765e (patch)
tree7b03c32445cacd2c6cafc391d6a6e636c5eba74e /src/map/mob.c
parent3a6081f907c94a98b097072ebd7d415ce50b2e5d (diff)
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* Further updates to skill_delayfix function
- aftercast delay can never be lower than amotion - please report if this broke any skills git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11436 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index a21659466..d66307a78 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -3008,7 +3008,7 @@ int mob_clone_spawn(struct map_session_data *sd, int m, int x, int y, const char
ms[i].emotion = -1;
ms[i].cancel = 0;
ms[i].casttime = skill_castfix(&sd->bl,skill_id, ms[i].skill_lv);
- ms[i].delay = 5000+skill_delayfix(&sd->bl,skill_id, ms[i].skill_lv, ms[i].casttime == 0);
+ ms[i].delay = 5000+skill_delayfix(&sd->bl,skill_id, ms[i].skill_lv);
inf = skill_get_inf(skill_id);
if (inf&INF_ATTACK_SKILL) {