diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-19 16:10:19 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-19 16:10:19 +0000 |
commit | 49c3ba9aa1f9e52bdf0fe6756637c52bf686c84a (patch) | |
tree | 446951d0573e4e9b01819f25e1ab1bc2c161a70c /src/map/mob.c | |
parent | 9e3fbfa0e80cf09bc47c841134bda8bdd898df43 (diff) | |
download | hercules-49c3ba9aa1f9e52bdf0fe6756637c52bf686c84a.tar.gz hercules-49c3ba9aa1f9e52bdf0fe6756637c52bf686c84a.tar.bz2 hercules-49c3ba9aa1f9e52bdf0fe6756637c52bf686c84a.tar.xz hercules-49c3ba9aa1f9e52bdf0fe6756637c52bf686c84a.zip |
- Moved back Soul Drain code from mob_dead to skill_counter_additional_effect. Now we are back to where the skill animation does not shows, but you DO get SP T.T' (fixing this is turning out so difficult...)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7253 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 2ff7176b8..a016a825a 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1715,14 +1715,6 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) sp += sd->sp_gain_race[status->race]; sp += sd->sp_gain_race[status->mode&MD_BOSS?RC_BOSS:RC_NONBOSS]; hp += sd->hp_gain_value; - if(sd->ud.skillid && skill_get_type(sd->ud.skillid)==BF_MAGIC && - (temp=pc_checkskill(sd,HW_SOULDRAIN))>0 && - skill_get_inf(sd->ud.skillid)!=INF_GROUND_SKILL - ){ //Soul Drain should only work on targetted spells [Skotlex] - if (pc_issit(sd)) pc_setstand(sd); //Character stuck in attacking animation while 'sitting' fix. [Skotlex] - clif_skill_nodamage(src,&md->bl,HW_SOULDRAIN,temp,1); - sp += md->level*(95+15*temp)/100; - } if (hp||sp) status_heal(src, hp, sp, battle_config.show_hp_sp_gain?2:0); if (sd->mission_mobid == md->class_) { //TK_MISSION [Skotlex] |