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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-04 20:47:35 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-04 20:47:35 +0000
commit74382866b1dc40a990f6dcc164fac8eb4d3e5a46 (patch)
treeb34d333dcb98af911b0f53d75c7b6a1622ed94f4 /src/map/mob.c
parent72f668162425f86e6253d571708f9a54a776c923 (diff)
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* Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. Allready working.
- Added SC_LIFEINSURANCE and SC_BOSSMAPINFO to const.txt. (not implemented but i will work on it) - Updated Field Manual and Bubble Gum in the itemdb.txt file. - As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum only do a second try of the item drop, and it don't increase the drop rates. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11356 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index da151faed..77bd8e53d 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2017,12 +2017,16 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
if (sd && battle_config.pk_mode &&
(int)(md->level - sd->status.base_level) >= 20)
drop_rate = (int)(drop_rate*1.25); // pk_mode increase drops if 20 level difference [Valaris]
- if (sd && sd->sc.data[SC_BONUSDROP].timer != -1)
- drop_rate += (int)(0.5+drop_rate*sd->sc.data[SC_BONUSDROP].val1/100.);
// attempt to drop the item
if (rand() % 10000 >= drop_rate)
- continue;
+ {
+ if (sd && sd->sc.data[SC_ITEMBOOST].timer != -1)
+ if (rand() % 10000 >= drop_rate)
+ continue; // Double try by Bubble Gum
+ else
+ continue;
+ }
ditem = mob_setdropitem(md->db->dropitem[i].nameid, 1);