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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-19 22:02:26 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-19 22:02:26 +0000
commit4718c2c268bacd011912a5a3a483f192995eee9a (patch)
treeb7ba043c17232df91183382e38cd29a2b35785fe /src/map/mob.c
parent566c55b79cfb5f09bd9ba9543eca1ff74786578c (diff)
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Changed the dynamic mobs system to also unload mobs that have respawn time but are already spawned - 22M less mem usage (bugreport:1197).
Also added a check to not respawn mobs on maps with no players (potentially unsafe operation, needs further inspection). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12402 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index a26726b21..36efd6614 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -888,6 +888,13 @@ int mob_spawn (struct mob_data *md)
md->bl.x = md->spawn->x;
md->bl.y = md->spawn->y;
+ if( map[md->spawn->m].users == 0 && md->spawn->state.dynamic )
+ {// cache the mob instead of spawning it
+ //FIXME: deleting 'md' is a potentially dangerous operation
+ unit_free(&md->bl,0);
+ return 0;
+ }
+
if ((md->bl.x == 0 && md->bl.y == 0) || md->spawn->xs || md->spawn->ys)
{ //Monster can be spawned on an area.
if (!map_search_freecell(&md->bl, -1,