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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-12 21:02:59 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-12 21:02:59 +0000 |
commit | 882a3192acdd6ca2a6e50fc0f9fc877bc454efb7 (patch) | |
tree | d5cf4bf03fe0c2a8698aa088c0a17ebfe4d4f9a9 /src/map/mob.c | |
parent | cf66ac82f7269a192f31f9465b1187e73635ceb5 (diff) | |
download | hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.tar.gz hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.tar.bz2 hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.tar.xz hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.zip |
Removed one mob data variable related to dynamic mobs that I found to be redundant.
Changed MAX_MOBSKILL (max. amount of different skill entries per mob) from 50 to 40 to reduce memory consumption a bit more.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12350 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index f52caa5c3..4a68d8c6f 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -225,7 +225,6 @@ struct mob_data* mob_spawn_dataset(struct spawn_data *data) if(md->db->status.mode&MD_LOOTER) md->lootitem = (struct item *)aCalloc(LOOTITEM_SIZE,sizeof(struct item)); - md->spawn_n = -1; md->deletetimer = -1; md->skillidx = -1; status_set_viewdata(&md->bl, md->class_); |