summaryrefslogtreecommitdiff
path: root/src/map/mob.c
diff options
context:
space:
mode:
authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-17 17:19:26 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-02-17 17:19:26 +0000
commit4f192318c6ce14dc231dba81426161cb7d450738 (patch)
tree432b866b6d51dadf8f48581ab162c8883a77027d /src/map/mob.c
parentff8a0342bc95eb2064ed7c620a0c410a92fde310 (diff)
downloadhercules-4f192318c6ce14dc231dba81426161cb7d450738.tar.gz
hercules-4f192318c6ce14dc231dba81426161cb7d450738.tar.bz2
hercules-4f192318c6ce14dc231dba81426161cb7d450738.tar.xz
hercules-4f192318c6ce14dc231dba81426161cb7d450738.zip
added +2 drops slots into MOBS DBs
brushed up srcs for 10 drops fixed some mobs... fixed TXT logs fixed 1 guardian spawn changed 2 SQL files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1126 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c57
1 files changed, 22 insertions, 35 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index b32db9966..da90f18c2 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2578,7 +2578,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
int itemid[17] = { 714, 756, 757, 969, 984, 985, 990, 991, 992, 993, 994, 995, 996, 997, 998, 999, 1002 };
ditem=(struct delay_item_drop *)aCalloc(1,sizeof(struct delay_item_drop));
ditem->nameid = itemid[rand()%17]; //should return from 0 to 16
- if (drop_ore<0) i=7; //we have only 10 slots in LOG, there's a check to not overflow <- TODO: change 7 to 9
+ if (drop_ore<0) i=8; //we have only 10 slots in LOG, there's a check to not overflow (9th item usually a card, so we use 8th slot)
log_item[i] = ditem->nameid; //it's for logging only
drop_items++; //we cound if there were any drops
ditem->amount = 1;
@@ -3883,12 +3883,12 @@ static int mob_readdb(void)
}
while(fgets(line,1020,fp)){
int class_,i;
- char *str[55],*p,*np;
+ char *str[60],*p,*np; // 55->60 Lupus
if(line[0] == '/' && line[1] == '/')
continue;
- for(i=0,p=line;i<55;i++){
+ for(i=0,p=line;i<60;i++){
if((np=strchr(p,','))!=NULL){
str[i]=p;
*np=0;
@@ -3948,7 +3948,7 @@ static int mob_readdb(void)
mob_db[class_].amotion=atoi(str[27]);
mob_db[class_].dmotion=atoi(str[28]);
- for(i=0;i<8;i++){ // TODO: 8 -> 10 Lupus
+ for(i=0;i<10;i++){ // 8 -> 10 Lupus
int rate = 0,type,ratemin,ratemax;
mob_db[class_].dropitem[i].nameid=atoi(str[29+i*2]);
type = itemdb_type(mob_db[class_].dropitem[i].nameid);
@@ -4020,21 +4020,13 @@ static int mob_readdb(void)
rate = (rate < ratemin)? ratemin: (rate > ratemax)? ratemax: rate;
mob_db[class_].dropitem[i].p = rate;
}
- //TEMP PLUG till we expand TXT DB and SQL DBs [Lupus]
- for(i=8;i<10;i++){ //TODO: 8 -> 10 Lupus
- //we fill 9th and 10th DROP slots with 0
- mob_db[class_].dropitem[i].nameid = mob_db[class_].dropitem[i].p = 0;
- }
- //END of temp plug
-
- //TODO: Shift columns (after adding 2 drops (4 coulmns)) Lupus
-
- // Item1,Item2
- mob_db[class_].mexp=atoi(str[45])*battle_config.mvp_exp_rate/100;
- mob_db[class_].mexpper=atoi(str[46]);
+ // MVP EXP Bonus, Chance: MEXP,ExpPer
+ mob_db[class_].mexp=atoi(str[49])*battle_config.mvp_exp_rate/100;
+ mob_db[class_].mexpper=atoi(str[50]);
+ // MVP Drops: MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per
for(i=0;i<3;i++){
- mob_db[class_].mvpitem[i].nameid=atoi(str[47+i*2]);
- mob_db[class_].mvpitem[i].p=atoi(str[48+i*2])*battle_config.mvp_item_rate/100;
+ mob_db[class_].mvpitem[i].nameid=atoi(str[51+i*2]);
+ mob_db[class_].mvpitem[i].p=atoi(str[52+i*2])*battle_config.mvp_item_rate/100;
}
for(i=0;i<MAX_RANDOMMONSTER;i++)
mob_db[class_].summonper[i]=0;
@@ -4349,7 +4341,7 @@ static int mob_read_sqldb(void)
char line[1024];
int i,class_;
long unsigned int ln=0;
- char *str[55],*p,*np;
+ char *str[60],*p,*np; // 55->60 Lupus
memset(mob_db,0,sizeof(mob_db));
@@ -4360,7 +4352,7 @@ static int mob_read_sqldb(void)
sql_res = mysql_store_result(&mmysql_handle);
if (sql_res) {
while((sql_row = mysql_fetch_row(sql_res))){
- sprintf(line,"%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s",
+ sprintf(line,"%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s,%s",
sql_row[0],sql_row[1],sql_row[2],sql_row[3],sql_row[4],
sql_row[5],sql_row[6],sql_row[7],sql_row[8],sql_row[9],
sql_row[10],sql_row[11],sql_row[12],sql_row[13],sql_row[14],
@@ -4371,9 +4363,10 @@ static int mob_read_sqldb(void)
sql_row[35],sql_row[36],sql_row[37],sql_row[38],sql_row[39],
sql_row[40],sql_row[41],sql_row[42],sql_row[43],sql_row[44],
sql_row[45],sql_row[46],sql_row[47],sql_row[48],sql_row[49],
- sql_row[50],sql_row[51],sql_row[52]);
+ sql_row[50],sql_row[51],sql_row[52],sql_row[53],sql_row[54],
+ sql_row[56],sql_row[57],sql_row[58],sql_row[59]);
- for(i=0,p=line;i<55;i++){
+ for(i=0,p=line;i<60;i++){
if((np=strchr(p,','))!=NULL){
str[i]=p;
*np=0;
@@ -4424,7 +4417,7 @@ static int mob_read_sqldb(void)
mob_db[class_].amotion=atoi(str[27]);
mob_db[class_].dmotion=atoi(str[28]);
- for(i=0;i<8;i++){ //TODO: 8 -> 10 Lupus
+ for(i=0;i<10;i++){ // 8 -> 10 Lupus
int rate = 0,type,ratemin,ratemax;
mob_db[class_].dropitem[i].nameid=atoi(str[29+i*2]);
type = itemdb_type(mob_db[class_].dropitem[i].nameid);
@@ -4457,19 +4450,13 @@ static int mob_read_sqldb(void)
rate = (rate < ratemin)? ratemin: (rate > ratemax)? ratemax: rate;
mob_db[class_].dropitem[i].p = rate;
}
- //TEMP PLUG till we expand TXT DB and SQL DBs [Lupus]
- for(i=8;i<10;i++){ //TODO: 8 -> 10 Lupus
- //we fill 9th and 10th DROP slots with 0
- mob_db[class_].dropitem[i].nameid = mob_db[class_].dropitem[i].p = 0;
- }
- //END of temp plug
-
- //TODO: Shift columns (after adding 2 drops (4 coulmns)) Lupus
- mob_db[class_].mexp=atoi(str[45])*battle_config.mvp_exp_rate/100;
- mob_db[class_].mexpper=atoi(str[46]);
+ // MVP EXP Bonus, Chance: MEXP,ExpPer
+ mob_db[class_].mexp=atoi(str[49])*battle_config.mvp_exp_rate/100;
+ mob_db[class_].mexpper=atoi(str[50]);
+ // MVP Drops: MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per
for(i=0;i<3;i++){
- mob_db[class_].mvpitem[i].nameid=atoi(str[47+i*2]);
- mob_db[class_].mvpitem[i].p=atoi(str[48+i*2])*battle_config.mvp_item_rate/100;
+ mob_db[class_].mvpitem[i].nameid=atoi(str[51+i*2]);
+ mob_db[class_].mvpitem[i].p=atoi(str[52+i*2])*battle_config.mvp_item_rate/100;
}
for(i=0;i<MAX_RANDOMMONSTER;i++)
mob_db[class_].summonper[i]=0;