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author | Haru <haru@dotalux.com> | 2015-11-21 15:44:24 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-06 15:18:59 +0100 |
commit | 9fef13d4d2e0eab3376ea95b3cb8783d48d19dda (patch) | |
tree | d1d66ac73e72bc18a96b88d202586b1c41b6ff36 /src/map/mob.c | |
parent | cea55140cc2b5d1012813f8abc028ba04bd625c6 (diff) | |
download | hercules-9fef13d4d2e0eab3376ea95b3cb8783d48d19dda.tar.gz hercules-9fef13d4d2e0eab3376ea95b3cb8783d48d19dda.tar.bz2 hercules-9fef13d4d2e0eab3376ea95b3cb8783d48d19dda.tar.xz hercules-9fef13d4d2e0eab3376ea95b3cb8783d48d19dda.zip |
Refactored/fixed race handling for bonuses that store it as a bitmask
- The following bonuses now work correctly with RC_DemiPlayer,
RC_NonDemiPlayer, RC_NonDemiHuman, RC_Nonplayer:
* bIgnoreDefRace
* bIgnoreMdefRace
* bDefRatioAtkRace
* bAddMonsterDropChainItem (bonus3)
* bAddMonsterDropItem (bonus3)
- A new function (map->race_id2mask) is provided, to easily and
efficiently generate a bitmask from a race ID.
- The RC_ALL race ID is mapped to RC_BOSS and RC_NONBOSS, for backwards
compatibility.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 6cbbd3a2a..d9a3f6776 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2411,8 +2411,8 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { { if ( sd->add_drop[i].race == -md->class_ || ( sd->add_drop[i].race > 0 && ( - sd->add_drop[i].race & (1<<mstatus->race) || - sd->add_drop[i].race & (1<<((mstatus->mode&MD_BOSS)?RC_BOSS:RC_NONBOSS)) + sd->add_drop[i].race & map->race_id2mask(mstatus->race) || + sd->add_drop[i].race & map->race_id2mask((mstatus->mode&MD_BOSS) ? RC_BOSS : RC_NONBOSS) ))) { //check if the bonus item drop rate should be multiplied with mob level/10 [Lupus] |