diff options
author | Haru <haru@dotalux.com> | 2015-12-28 15:13:02 +0100 |
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committer | Haru <haru@dotalux.com> | 2016-01-06 15:17:44 +0100 |
commit | 0e05c1ed742707e0eb5923b562b2f6b8c6c5a3be (patch) | |
tree | a10d3acba71b7dfd643c3bfcd626fb2f592c2335 /src/map/mob.c | |
parent | 5db8be91c0e1b256a3c9d615ede2957218e69d3a (diff) | |
download | hercules-0e05c1ed742707e0eb5923b562b2f6b8c6c5a3be.tar.gz hercules-0e05c1ed742707e0eb5923b562b2f6b8c6c5a3be.tar.bz2 hercules-0e05c1ed742707e0eb5923b562b2f6b8c6c5a3be.tar.xz hercules-0e05c1ed742707e0eb5923b562b2f6b8c6c5a3be.zip |
Replaced some explicit casts with BL_UCAST
- Replaced safe casts (bl type already checked)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 35 |
1 files changed, 16 insertions, 19 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 338d886ca..708a2900b 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1576,7 +1576,7 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) { //Target exists, attack or loot as applicable. if (tbl->type == BL_ITEM) { //Loot time. - struct flooritem_data *fitem; + struct flooritem_data *fitem = BL_UCAST(BL_ITEM, tbl); if (md->ud.target == tbl->id && md->ud.walktimer != INVALID_TIMER) return true; //Already locked. if (md->lootitem == NULL) { @@ -1602,7 +1602,6 @@ bool mob_ai_sub_hard(struct mob_data *md, int64 tick) { if (md->ud.attacktimer != INVALID_TIMER) return true; //Busy attacking? - fitem = (struct flooritem_data *)tbl; //Logs items, taken by (L)ooter Mobs [Lupus] logs->pick_mob(md, LOG_TYPE_LOOT, fitem->item_data.amount, &fitem->item_data, NULL); @@ -1947,7 +1946,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage) { case BL_PC: { - struct map_session_data *sd = (struct map_session_data *)src; + const struct map_session_data *sd = BL_UCCAST(BL_PC, src); char_id = sd->status.char_id; if( damage ) md->attacked_id = src->id; @@ -1955,7 +1954,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage) } case BL_HOM: { - struct homun_data *hd = (struct homun_data *)src; + const struct homun_data *hd = BL_UCCAST(BL_HOM, src); flag = MDLF_HOMUN; if( hd->master ) char_id = hd->master->status.char_id; @@ -1965,7 +1964,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage) } case BL_MER: { - struct mercenary_data *mer = (struct mercenary_data *)src; + const struct mercenary_data *mer = BL_UCCAST(BL_MER, src); if( mer->master ) char_id = mer->master->status.char_id; if( damage ) @@ -1974,7 +1973,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage) } case BL_PET: { - struct pet_data *pd = (struct pet_data *)src; + const struct pet_data *pd = BL_UCCAST(BL_PET, src); flag = MDLF_PET; if( pd->msd ) { @@ -1986,7 +1985,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage) } case BL_MOB: { - struct mob_data* md2 = (struct mob_data *)src; + const struct mob_data *md2 = BL_UCCAST(BL_MOB, src); if (md2->special_state.ai != AI_NONE && md2->master_id) { struct map_session_data* msd = map->id2sd(md2->master_id); if( msd ) @@ -2003,7 +2002,7 @@ void mob_log_damage(struct mob_data *md, struct block_list *src, int damage) } case BL_ELEM: { - struct elemental_data *ele = (struct elemental_data *)src; + const struct elemental_data *ele = BL_UCCAST(BL_ELEM, src); if( ele->master ) char_id = ele->master->status.char_id; if( damage ) @@ -2100,14 +2099,15 @@ void mob_damage(struct mob_data *md, struct block_list *src, int damage) { *------------------------------------------*/ int mob_dead(struct mob_data *md, struct block_list *src, int type) { struct status_data *mstatus; - struct map_session_data *sd = NULL, *tmpsd[DAMAGELOG_SIZE]; + struct map_session_data *sd = NULL; + struct map_session_data *tmpsd[DAMAGELOG_SIZE] = { NULL }; struct map_session_data *mvp_sd = NULL, *second_sd = NULL, *third_sd = NULL; struct { struct party_data *p; int id,zeny; unsigned int base_exp,job_exp; - } pt[DAMAGELOG_SIZE]; + } pt[DAMAGELOG_SIZE] = { { 0 } }; int i, temp, count, m = md->bl.m; int dmgbltypes = 0; // bitfield of all bl types, that caused damage to the mob and are eligible for exp distribution unsigned int mvp_damage; @@ -2133,13 +2133,10 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { map->freeblock_lock(); - memset(pt,0,sizeof(pt)); - - if(src && src->type == BL_MOB) - mob->unlocktarget((struct mob_data *)src,tick); + if (src != NULL && src->type == BL_MOB) + mob->unlocktarget(BL_UCAST(BL_MOB, src), tick); // filter out entries not eligible for exp distribution - memset(tmpsd,0,sizeof(tmpsd)); for(i = 0, count = 0, mvp_damage = 0; i < DAMAGELOG_SIZE && md->dmglog[i].id; i++) { struct map_session_data* tsd = map->charid2sd(md->dmglog[i].id); @@ -2584,10 +2581,10 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) { md->status.hp = 0; //So that npc_event invoked functions KNOW that mob is dead if( src ) { switch( src->type ) { - case BL_PET: sd = ((struct pet_data *)src)->msd; break; - case BL_HOM: sd = ((struct homun_data *)src)->master; break; - case BL_MER: sd = ((struct mercenary_data *)src)->master; break; - case BL_ELEM: sd = ((struct elemental_data *)src)->master; break; + case BL_PET: sd = BL_UCAST(BL_PET, src)->msd; break; + case BL_HOM: sd = BL_UCAST(BL_HOM, src)->master; break; + case BL_MER: sd = BL_UCAST(BL_MER, src)->master; break; + case BL_ELEM: sd = BL_UCAST(BL_ELEM, src)->master; break; } } |