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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-22 18:08:37 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-22 18:08:37 +0000 |
commit | 66be3d8e66260ca148d768b887695729ded98abb (patch) | |
tree | c33bb1ccfd358b98cec22e750a395285ba5df31e /src/map/mob.c | |
parent | 23d8fb13a79b0378db2ef6860d9b0b68cfacb9d6 (diff) | |
download | hercules-66be3d8e66260ca148d768b887695729ded98abb.tar.gz hercules-66be3d8e66260ca148d768b887695729ded98abb.tar.bz2 hercules-66be3d8e66260ca148d768b887695729ded98abb.tar.xz hercules-66be3d8e66260ca148d768b887695729ded98abb.zip |
- Corrected mob spawn utilization of the delay1/delay2 values (one is respawn delay base, the second is random variance added on top of it). Cleaned up related code.
- Changed abit map_add_block to prevent adding a player object which is invalid (not authed, waiting to be disconnected)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11964 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 1c28584d3..9830dff0e 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -612,24 +612,19 @@ static int mob_delayspawn(int tid, unsigned int tick, int m, int n) *------------------------------------------*/ int mob_setdelayspawn(struct mob_data *md) { - unsigned int spawntime, spawntime1, spawntime2, spawntime3; - + unsigned int spawntime; if (!md->spawn) //Doesn't has respawn data! return unit_free(&md->bl,1); - spawntime1 = md->last_spawntime + md->spawn->delay1; - spawntime2 = md->last_deadtime + md->spawn->delay2; - spawntime3 = gettick() + 5000 + rand()%5000; //Lupus - // spawntime = max(spawntime1,spawntime2,spawntime3); - if (DIFF_TICK(spawntime1, spawntime2) > 0) - spawntime = spawntime1; - else - spawntime = spawntime2; - if (DIFF_TICK(spawntime3, spawntime) > 0) - spawntime = spawntime3; + spawntime = md->spawn->delay1; //Base respawn time + if (md->spawn->delay2) //random variance + spawntime+= rand()%md->spawn->delay2; + + if (spawntime < 5000) //Min respawn time (is it needed?) + spawntime = 5000; - add_timer(spawntime, mob_delayspawn, md->bl.id, 0); + add_timer(gettick()+spawntime, mob_delayspawn, md->bl.id, 0); return 0; } @@ -646,7 +641,6 @@ int mob_spawn (struct mob_data *md) int i=0; unsigned int c =0, tick = gettick(); - md->last_spawntime = md->last_thinktime = tick; if (md->bl.prev != NULL) unit_remove_map(&md->bl,2); else @@ -2221,7 +2215,6 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) } mob_deleteslave(md); - md->last_deadtime=tick; map_freeblock_unlock(); |