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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-13 04:03:37 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-13 04:03:37 +0000
commitb87d090446143bfafdc9e801f745edcb16d93767 (patch)
tree27041e48324d79829cdd290b5117cb5220a56cdc /src/map/mob.c
parent9f3181501f0d95ffcc37bcb6a816c36362d1b164 (diff)
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- Added a fix for Abracadabra, this skills allways should use minimum a Yellow Gem.
- Added some code "suggestion" to handle the new Barricades, please test it with: - @barricade <x> <y> <size> <direction> <killable> <Event Name> - @killbarricade <Event Name> - If x and y are -1, it will use your current position. - Direction 0 Vertical 1 Horizontal. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12352 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r--src/map/mob.c143
1 files changed, 143 insertions, 0 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 4a68d8c6f..dabee94ae 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -67,6 +67,8 @@ static struct {
int class_[350];
} summon[MAX_RANDOMMONSTER];
+static DBMap* barricade_db;
+
#define CLASSCHANGE_BOSS_NUM 21
/*==========================================
@@ -493,6 +495,141 @@ int mob_once_spawn_area(struct map_session_data* sd,int m,int x0,int y0,int x1,i
return id; // id of last spawned mob
}
+/*==========================================
+ * Barricades [Zephyrus]
+ *------------------------------------------*/
+short mob_barricade_build(short m, short x, short y, short count, short dir, bool killable, const char* event)
+{
+ int i, j;
+ short x1 = dir ? x + count - 1 : x;
+ short y1 = dir ? y : y + count - 1;
+ struct mob_data *md;
+ struct barricade_data *barricade;
+
+ if( count <= 0 )
+ return 1;
+
+ if( !event )
+ return 2;
+
+ if( (barricade = (struct barricade_data *)strdb_get(barricade_db,event)) != NULL )
+ return 3; // Allready a barricade with event name
+
+ if( map_getcell(m, x, y, CELL_CHKNOREACH) )
+ return 4; // Starting cell problem
+
+ CREATE(barricade, struct barricade_data, 1);
+ barricade->dir = dir;
+ barricade->x = x;
+ barricade->y = y;
+ barricade->m = m;
+ safestrncpy(barricade->npc_event, event, sizeof(barricade->npc_event));
+ barricade->amount = 0;
+
+ ShowInfo("New Barricade: %s.\n", barricade->npc_event);
+
+ for( i = 0; i < count; i++ )
+ {
+ x1 = dir ? x + i : x;
+ y1 = dir ? y : y + i;
+
+ if( map_getcell(m, x1, y1, CELL_CHKNOREACH) )
+ break; // Collision
+
+ if( i % 2 == 0 )
+ {
+ barricade->amount++;
+ j = mob_once_spawn(NULL, m, x1, y1, "--ja--", killable ? MOBID_BARRICADEB : MOBID_BARRICADEA, 1, "");
+ md = (struct mob_data *)map_id2bl(j);
+ md->barricade = barricade;
+ }
+
+ map_setgatcell(m, x1, y1, 5);
+ clif_changemapcell(0, m, x1, y1, 5, ALL_SAMEMAP);
+ }
+
+ barricade->count = i;
+
+ strdb_put(barricade_db, barricade->npc_event, barricade);
+ map[m].barricade_num++;
+
+ return 0;
+}
+
+void mob_barricade_get(struct map_session_data *sd)
+{
+ struct barricade_data *barricade;
+ DBIterator* iter;
+ DBKey key;
+ short x1, y1;
+ int i;
+
+ if( map[sd->bl.m].barricade_num <= 0 )
+ return;
+
+ iter = barricade_db->iterator(barricade_db);
+ for( barricade = iter->first(iter,&key); iter->exists(iter); barricade = iter->next(iter,&key) )
+ {
+ if( sd->bl.m != barricade->m )
+ continue;
+
+ for( i = 0; i < barricade->count; i++ )
+ {
+ x1 = barricade->dir ? barricade->x + i : barricade->x;
+ y1 = barricade->dir ? barricade->y : barricade->y + i;
+ clif_changemapcell(sd->fd, barricade->m, x1, y1, 5, SELF);
+ }
+ }
+ iter->destroy(iter);
+}
+
+static void mob_barricade_break(struct barricade_data *barricade)
+{
+ int i;
+ short x1, y1;
+
+ if( barricade == NULL )
+ return;
+
+ if( --barricade->amount > 0 )
+ return; // There are still barricades
+
+ for( i = 0; i < barricade->count; i++ )
+ {
+ x1 = barricade->dir ? barricade->x + i : barricade->x;
+ y1 = barricade->dir ? barricade->y : barricade->y + i;
+
+ map_setgatcell(barricade->m, x1, y1, 0);
+ clif_changemapcell(0, barricade->m, x1, y1, 0, ALL_SAMEMAP);
+ }
+
+ npc_event_do(barricade->npc_event);
+ map[barricade->m].barricade_num--;
+
+ strdb_remove(barricade_db, barricade->npc_event);
+}
+
+static int mob_barricade_destroy_sub(struct block_list *bl, va_list ap)
+{
+ TBL_MOB* md = (TBL_MOB*)bl;
+ char *event = va_arg(ap,char *);
+
+ if( md->barricade == NULL )
+ return 0;
+
+ if( strcmp(event, md->barricade->npc_event) == 0 )
+ status_kill(bl);
+
+ return 0;
+}
+
+void mob_barricade_destroy(short m, const char *event)
+{
+ if( !event )
+ return;
+
+ map_foreachinmap(mob_barricade_destroy_sub, m, BL_MOB, event, 0);
+}
/*==========================================
* Set a Guardian's guild data [Skotlex]
@@ -2338,6 +2475,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
npc_script_event(mvp_sd, NPCE_KILLNPC); // PCKillNPC [Lance]
}
+ if( md->barricade != NULL )
+ mob_barricade_break(md->barricade);
+
if(md->deletetimer!=-1) {
delete_timer(md->deletetimer,mob_timer_delete);
md->deletetimer=-1;
@@ -4199,6 +4339,8 @@ int do_init_mob(void)
item_drop_ers = ers_new(sizeof(struct item_drop));
item_drop_list_ers = ers_new(sizeof(struct item_drop_list));
+ barricade_db = strdb_alloc(DB_OPT_RELEASE_DATA,2*NAME_LENGTH+2+1);
+
#ifndef TXT_ONLY
if(db_use_sqldbs)
mob_read_sqldb();
@@ -4245,5 +4387,6 @@ int do_final_mob(void)
}
ers_destroy(item_drop_ers);
ers_destroy(item_drop_list_ers);
+ barricade_db->destroy(barricade_db,NULL);
return 0;
}