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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-13 12:17:13 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-13 12:17:13 +0000 |
commit | b078b121c921a81258796a082453acc52a76a81f (patch) | |
tree | 4b72ca1fed63936417918444026b8b65ddb8838d /src/map/mob.c | |
parent | f27609e2376719e9033e1d42fb36336731414af4 (diff) | |
download | hercules-b078b121c921a81258796a082453acc52a76a81f.tar.gz hercules-b078b121c921a81258796a082453acc52a76a81f.tar.bz2 hercules-b078b121c921a81258796a082453acc52a76a81f.tar.xz hercules-b078b121c921a81258796a082453acc52a76a81f.zip |
Minor adjustment that makes clones die in a smoother manner (rather than standing still after death and disappearing in a small delay they now display a dead sprite and disappear a few seconds afterwards)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16629 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 154c841df..18b514616 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2602,7 +2602,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if( !rebirth ) { - if(pcdb_checkid(md->vd->class_)) { //Player mobs are not removed automatically by the client. + if( pcdb_checkid(md->vd->class_) ) {//Player mobs are not removed automatically by the client. + /* first we set them dead, then we delay the outsight effect */ + clif_clearunit_area(&md->bl,CLR_DEAD); clif_clearunit_delayed(&md->bl, CLR_OUTSIGHT,tick+3000); } else /** @@ -2610,7 +2612,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) * For example, this delay allows it to display soul drain effect **/ clif_clearunit_delayed(&md->bl, CLR_DEAD, tick+250); - + } if(!md->spawn) //Tell status_damage to remove it from memory. |