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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-11 22:21:34 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-11 22:21:34 +0000 |
commit | 617311ef61537ed544e53e81956b8d687e8b8789 (patch) | |
tree | bb5ef9729e094e32cebe157b494b79742811a6b6 /src/map/mob.c | |
parent | 8f8e2e42ba3ea1416b80190a3006c061ef4ed8b5 (diff) | |
download | hercules-617311ef61537ed544e53e81956b8d687e8b8789.tar.gz hercules-617311ef61537ed544e53e81956b8d687e8b8789.tar.bz2 hercules-617311ef61537ed544e53e81956b8d687e8b8789.tar.xz hercules-617311ef61537ed544e53e81956b8d687e8b8789.zip |
- Added player not attached crash prevention to countitem/countitem2
- Probably corrected delitem not deleting pet eggs at all.
- Possibly nullpo fix on npcskilleffect
- Corrected a warning when using #fakename
- Hopefully fixed hidenpc/disablenpc not working on Guild flag sprites.
- Mob skill state "anytarget" no longer triggers when the mob has an item-target (looting).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9991 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mob.c')
-rw-r--r-- | src/map/mob.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index db519fce9..ee7dfa8c3 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2699,8 +2699,8 @@ int mobskill_use(struct mob_data *md, unsigned int tick, int event) c2 = ms[i].cond2; if (ms[i].state != md->state.skillstate) { - if (md->state.skillstate != MSS_DEAD && ( - ms[i].state == MSS_ANY || (ms[i].state == MSS_ANYTARGET && md->target_id) + if (md->state.skillstate != MSS_DEAD && (ms[i].state == MSS_ANY || + (ms[i].state == MSS_ANYTARGET && md->target_id && md->state.skillstate != MSS_LOOT) )) //ANYTARGET works with any state as long as there's a target. [Skotlex] ; else |