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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-02 14:27:17 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-02 14:27:17 +0000 |
commit | f49effe3403a77b3fb69078465a2906836547041 (patch) | |
tree | 7073c6a028721f9edae7ecd126344a3440f007d5 /src/map/mercenary.h | |
parent | 9575f26807e2e508af9108d3c69c0e332a7f61cc (diff) | |
download | hercules-f49effe3403a77b3fb69078465a2906836547041.tar.gz hercules-f49effe3403a77b3fb69078465a2906836547041.tar.bz2 hercules-f49effe3403a77b3fb69078465a2906836547041.tar.xz hercules-f49effe3403a77b3fb69078465a2906836547041.zip |
- Updated battle_check_target so that all alchemist summoned mobs can be target by everyone.
- Cleaned up skill_check_condition_mob_master_sub, it will now count both total number of summoned mobs and amount that belong to the same type.
- Corrected AM_CANNIBALIZE so it will fail if you already have plants of another type out.
- Using NPC_SELFDESTRUCTION no longer will make the caster stop walking.
- Removed SI_GUILDAURA, and replaced it with SI_LANDENDOW, now Volcano/Deluge/V. Gale will get that funky icon instead.
- Changed clif_hominfo to receive both sd and hd as parameters
- Some redundancy cleaning in mercenary.c
- Moved updating of sd->mercenary.hp from merc_damage to pc_makesavestatus.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8048 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mercenary.h')
-rw-r--r-- | src/map/mercenary.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/mercenary.h b/src/map/mercenary.h index 965557759..41f5540de 100644 --- a/src/map/mercenary.h +++ b/src/map/mercenary.h @@ -60,7 +60,7 @@ int merc_hom_checkskill(struct map_session_data *sd,int skill_id) ; int merc_hom_gainexp(struct homun_data *hd,int exp) ;
int merc_hom_levelup(struct homun_data *hd) ;
int merc_hom_evolution(struct homun_data *hd) ;
-int merc_hom_heal(struct homun_data *hd,int hp,int sp);
+void merc_hom_heal(struct homun_data *hd,int hp,int sp);
int merc_hom_delete(struct homun_data *hd, int flag) ;
int merc_hom_revive(struct map_session_data *sd, int per);
void merc_save(struct homun_data *hd);
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