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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-08-23 13:09:50 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-08-23 13:09:50 +0000
commit94281a398ef3a288a23cebb9f2d9a5227c570996 (patch)
treeb55207b5a40b9c019d150772ddbb1ffc6661f80c /src/map/mercenary.c
parent59b08db5fcebd6e3d94f5353602fc685dbf9e3f5 (diff)
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- Mercenary Packets (Server to Client). Still need a little more info.
- Packet for Mercenary Menu. - Some other progress as creation but need more code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13116 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mercenary.c')
-rw-r--r--src/map/mercenary.c124
1 files changed, 114 insertions, 10 deletions
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index d3b2b7677..bc91a8c60 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -45,11 +45,115 @@
*------------------------------------------*/
struct s_mercenary_db mercenary_db[MAX_MERCENARY_CLASS]; // Mercenary Database
-int merc_create(struct map_session_data *sd, int class_)
+int merc_search_index(int class_)
{
+ int i;
+ ARR_FIND(0, MAX_MERCENARY_CLASS, i, mercenary_db[i].class_ == class_);
+ return (i == MAX_MERCENARY_CLASS)?-1:i;
+}
+
+bool merc_class(int class_)
+{
+ return (bool)(merc_search_index(class_) < 0);
+}
+
+struct view_data * merc_get_viewdata(int class_)
+{
+ int i = merc_search_index(class_);
+ if( i < 0 )
+ return 0;
+
+ return &mercenary_db[i].vd;
+}
+
+int merc_create(struct map_session_data *sd, int class_, unsigned int lifetime)
+{
+ struct s_mercenary merc;
+ struct s_mercenary_db *db;
+ int i;
+ nullpo_retr(1,sd);
+
+ if( (i = merc_search_index(class_)) < 0 )
+ return 0;
+
+ db = &mercenary_db[i];
+ memset(&merc,0,sizeof(struct s_mercenary));
+
+ merc.char_id = sd->status.char_id;
+ merc.class_ = class_;
+ merc.hp = db->status.max_hp;
+ merc.sp = db->status.max_sp;
+ merc.remain_life_time = lifetime;
+
+ // Request Char Server to create this mercenary
+ intif_mercenary_create(&merc);
+
return 1;
}
+int merc_data_received(struct s_mercenary *merc, bool flag)
+{
+ struct map_session_data *sd;
+ struct mercenary_data *md;
+ struct s_mercenary_db *db;
+ int i = merc_search_index(merc->class_);
+
+ if( (sd = map_charid2sd(merc->char_id)) == NULL )
+ return 0;
+ if( !flag || i < 0 )
+ { // Not created - loaded - DB info
+ sd->status.mer_id = 0;
+ return 0;
+ }
+
+ sd->status.mer_id = merc->mercenary_id;
+ db = &mercenary_db[i];
+
+ if( !sd->md )
+ {
+ short x = sd->bl.x, y = sd->bl.y;
+
+ sd->md = md = (struct mercenary_data*)aCalloc(1,sizeof(struct mercenary_data));
+ md->bl.type = BL_MER;
+ md->bl.id = npc_get_new_npc_id();
+
+ md->master = sd;
+ md->db = db;
+ memcpy(&md->mercenary, merc, sizeof(struct s_mercenary));
+ status_set_viewdata(&md->bl, md->mercenary.class_);
+ status_change_init(&md->bl);
+ unit_dataset(&md->bl);
+ md->ud.dir = sd->ud.dir;
+
+ md->bl.m = sd->bl.m;
+ md->bl.x = sd->bl.x;
+ md->bl.y = sd->bl.y;
+ x = sd->bl.x + 1;
+ y = sd->bl.y + 1;
+ map_random_dir(&md->bl, &x, &y);
+ md->bl.x = x;
+ md->bl.y = y;
+
+ map_addiddb(&md->bl);
+ // status_calc_mercenary(md,1);
+ }
+ else
+ memcpy(&sd->md->mercenary, merc, sizeof(struct s_mercenary));
+
+ md = sd->md;
+ if( md && md->bl.prev == NULL && sd->bl.prev != NULL )
+ {
+ map_addblock(&md->bl);
+ clif_spawn(&md->bl);
+ clif_mercenary_info(sd);
+ clif_mercenary_skillblock(sd);
+ // init timers
+ }
+
+ return 1;
+}
+
+
/*==========================================
* Homunculus's System
*------------------------------------------*/
@@ -936,6 +1040,8 @@ int read_mercenarydb(void)
db->lv = atoi(str[3]);
status = &db->status;
+ db->vd.class_ = db->class_;
+
status->max_hp = atoi(str[4]);
status->max_sp = atoi(str[5]);
status->rhw.range = atoi(str[6]);
@@ -1025,20 +1131,18 @@ int read_mercenary_skilldb(void)
ShowError("read_mercenary_skilldb : Class not found in mercenary_db for skill entry, line %d.\n", k);
continue;
}
-
- db = &mercenary_db[i];
+
skillid = atoi(str[1]);
- skilllv = atoi(str[2]);
-
- ARR_FIND(0, MAX_MERCENARY_SKILL, i, db->skill[i].id == 0 || db->skill[i].id == skillid);
- if( i == MAX_MERCENARY_SKILL )
+ if( skillid < MC_SKILLBASE || skillid >= MC_SKILLBASE + MAX_MERCSKILL )
{
- ShowError("read_mercenary_skilldb : No more free skill slots for Class %d, line %d.\n", class_, k);
+ ShowError("read_mercenary_skilldb : Skill out of range, line %d.\n", k);
continue;
}
- if( db->skill[i].id == skillid )
- ShowError("read_mercenary_skilldb : Duplicate Skill for Class %d, line %d. Overwriting...\n", class_, k);
+ db = &mercenary_db[i];
+ skilllv = atoi(str[2]);
+
+ i = skillid - MC_SKILLBASE;
db->skill[i].id = skillid;
db->skill[i].lv = skilllv;
j++;