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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-08 20:56:11 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-08 20:56:11 +0000 |
commit | 67785396c1d2a3740404bd993f74dcaad87304ab (patch) | |
tree | 56ced4d9bb4ea4a6bd074ffd5a03d205bcdcbf60 /src/map/mercenary.c | |
parent | 32d8ac256193c2caf9fe705b377739bbde541dc8 (diff) | |
download | hercules-67785396c1d2a3740404bd993f74dcaad87304ab.tar.gz hercules-67785396c1d2a3740404bd993f74dcaad87304ab.tar.bz2 hercules-67785396c1d2a3740404bd993f74dcaad87304ab.tar.xz hercules-67785396c1d2a3740404bd993f74dcaad87304ab.zip |
- Changed the structure of the homunculus_db file so that the homunculus and its evolved version share the same line. Also added the evolution bonuses to it.
- Updated the @homstats command to show evolution bonuses
- Cleaned up the homunculus db structure.
- Implemented the evolution stat growth bonuses.
- Some small cleanups in the mercenary.c file
- Corrected initial intimacy of a newly created homunculus (should be 21/1000)
- Incremented the size of mob.c:summon.class_[] since mob_pouch has almost 350 entries.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10965 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/mercenary.c')
-rw-r--r-- | src/map/mercenary.c | 336 |
1 files changed, 208 insertions, 128 deletions
diff --git a/src/map/mercenary.c b/src/map/mercenary.c index 0da771e5b..ba2898be1 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -37,7 +37,7 @@ #include "mercenary.h" //Better equiprobability than rand()% [orn] -#define rand(a, b) a+(int) ((float)(b-a+1)*rand()/(RAND_MAX+1.0)) +#define rand(a, b) (a+(int) ((float)(b-a+1)*rand()/(RAND_MAX+1.0))) struct homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn] struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE]; @@ -188,29 +188,31 @@ void merc_hom_skillup(struct homun_data *hd,int skillnum) int i = 0 ; nullpo_retv(hd); - if(!hd->homunculus.vaporize) + if(hd->homunculus.vaporize) + return; + + i = skillnum - HM_SKILLBASE - 1; + if(hd->homunculus.skillpts > 0 && + hd->homunculus.hskill[i].id && + hd->homunculus.hskill[i].flag == 0 && //Don't allow raising while you have granted skills. [Skotlex] + hd->homunculus.hskill[i].lv < merc_skill_tree_get_max(skillnum, hd->homunculus.class_) + ) { - i = skillnum - HM_SKILLBASE - 1 ; - if( hd->homunculus.skillpts > 0 && - hd->homunculus.hskill[i].id && - hd->homunculus.hskill[i].flag == 0 && //Don't allow raising while you have granted skills. [Skotlex] - hd->homunculus.hskill[i].lv < merc_skill_tree_get_max(skillnum, hd->homunculus.class_) - ) - { - hd->homunculus.hskill[i].lv++ ; - hd->homunculus.skillpts-- ; - status_calc_homunculus(hd,0) ; - if (hd->master) { - clif_homskillup(hd->master, skillnum); - clif_hominfo(hd->master,hd,0); - clif_homskillinfoblock(hd->master); - } + hd->homunculus.hskill[i].lv++; + hd->homunculus.skillpts-- ; + status_calc_homunculus(hd,0); + if (hd->master) { + clif_homskillup(hd->master, skillnum); + clif_hominfo(hd->master,hd,0); + clif_homskillinfoblock(hd->master); } } } int merc_hom_levelup(struct homun_data *hd) { + struct s_homunculus *hom; + struct h_stats *min, *max; int growth_str, growth_agi, growth_vit, growth_int, growth_dex, growth_luk ; int growth_max_hp, growth_max_sp ; char output[256] ; @@ -218,21 +220,25 @@ int merc_hom_levelup(struct homun_data *hd) if (hd->homunculus.level == MAX_LEVEL || !hd->exp_next || hd->homunculus.exp < hd->exp_next) return 0 ; - hd->homunculus.level++ ; - if (!(hd->homunculus.level % 3)) - hd->homunculus.skillpts++ ; //1 skillpoint each 3 base level + hom = &hd->homunculus; + hom->level++ ; + if (!(hom->level % 3)) + hom->skillpts++ ; //1 skillpoint each 3 base level - hd->homunculus.exp -= hd->exp_next ; - hd->exp_next = hexptbl[hd->homunculus.level - 1] ; + hom->exp -= hd->exp_next ; + hd->exp_next = hexptbl[hom->level - 1] ; - growth_max_hp = rand(hd->homunculusDB->gminHP, hd->homunculusDB->gmaxHP) ; - growth_max_sp = rand(hd->homunculusDB->gminSP, hd->homunculusDB->gmaxSP) ; - growth_str = rand(hd->homunculusDB->gminSTR, hd->homunculusDB->gmaxSTR) ; - growth_agi = rand(hd->homunculusDB->gminAGI, hd->homunculusDB->gmaxAGI) ; - growth_vit = rand(hd->homunculusDB->gminVIT, hd->homunculusDB->gmaxVIT) ; - growth_dex = rand(hd->homunculusDB->gminDEX, hd->homunculusDB->gmaxDEX) ; - growth_int = rand(hd->homunculusDB->gminINT, hd->homunculusDB->gmaxINT) ; - growth_luk = rand(hd->homunculusDB->gminLUK, hd->homunculusDB->gmaxLUK) ; + max = &hd->homunculusDB->gmax; + min = &hd->homunculusDB->gmin; + + growth_max_hp = rand(min->HP, max->HP); + growth_max_sp = rand(min->SP, max->SP); + growth_str = rand(min->str, max->str); + growth_agi = rand(min->agi, max->agi); + growth_vit = rand(min->vit, max->vit); + growth_dex = rand(min->dex, max->dex); + growth_int = rand(min->int_,max->int_); + growth_luk = rand(min->luk, max->luk); //Aegis discards the decimals in the stat growth values! growth_str-=growth_str%10; @@ -242,14 +248,14 @@ int merc_hom_levelup(struct homun_data *hd) growth_int-=growth_int%10; growth_luk-=growth_luk%10; - hd->homunculus.max_hp += growth_max_hp; - hd->homunculus.max_sp += growth_max_sp; - hd->homunculus.str += growth_str; - hd->homunculus.agi += growth_agi; - hd->homunculus.vit += growth_vit; - hd->homunculus.dex += growth_dex; - hd->homunculus.int_+= growth_int; - hd->homunculus.luk += growth_luk; + hom->max_hp += growth_max_hp; + hom->max_sp += growth_max_sp; + hom->str += growth_str; + hom->agi += growth_agi; + hom->vit += growth_vit; + hom->dex += growth_dex; + hom->int_+= growth_int; + hom->luk += growth_luk; if ( battle_config.homunculus_show_growth ) { sprintf(output, @@ -277,6 +283,8 @@ int merc_hom_change_class(struct homun_data *hd, short class_) int merc_hom_evolution(struct homun_data *hd) { + struct s_homunculus *hom; + struct h_stats *max, *min; struct map_session_data *sd; nullpo_retr(0, hd); @@ -289,16 +297,40 @@ int merc_hom_evolution(struct homun_data *hd) if (!sd) return 0; - merc_hom_vaporize(sd, 0); - + if (!merc_hom_change_class(hd, hd->homunculusDB->evo_class)) { - ShowError("merc_hom_evolution: Can't evoluate homunc from %d to %d", hd->homunculus.class_, hd->homunculusDB->evo_class); + ShowError("merc_hom_evolution: Can't evolve homunc from %d to %d", hd->homunculus.class_, hd->homunculusDB->evo_class); return 0; } - hd->homunculus.intimacy = 500; - merc_call_homunculus(sd); + //Apply evolution bonuses + hom = &hd->homunculus; + max = &hd->homunculusDB->emax; + min = &hd->homunculusDB->emin; + hom->max_hp += rand(min->HP, max->HP); + hom->max_sp += rand(min->SP, max->SP); + hom->str += 10*rand(min->str, max->str); + hom->agi += 10*rand(min->agi, max->agi); + hom->vit += 10*rand(min->vit, max->vit); + hom->int_+= 10*rand(min->int_,max->int_); + hom->dex += 10*rand(min->dex, max->dex); + hom->luk += 10*rand(min->luk, max->luk); + hom->intimacy = 500; + + unit_remove_map(&hd->bl, 0); + map_addblock(&hd->bl); + + clif_spawn(&hd->bl); clif_emotion(&sd->bl, 21); //no1 clif_misceffect2(&hd->bl,568); + + //status_Calc flag&1 will make current HP/SP be reloaded from hom structure + hom->hp = hd->battle_status.hp; + hom->sp = hd->battle_status.sp; + status_calc_homunculus(hd,1); + + if (!(battle_config.hom_setting&0x2)) + skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately + return 1 ; } @@ -373,7 +405,7 @@ void merc_save(struct homun_data *hd) //calculation on login) hd->homunculus.hp = hd->battle_status.hp; hd->homunculus.sp = hd->battle_status.sp; - intif_homunculus_requestsave(sd->status.account_id, &hd->homunculus) ; + intif_homunculus_requestsave(sd->status.account_id, &hd->homunculus); } int merc_menu(struct map_session_data *sd,int menunum) @@ -538,11 +570,12 @@ int search_homunculusDB_index(int key,int type) int i; for(i=0;i<MAX_HOMUNCULUS_CLASS;i++) { - if(homunculus_db[i].class_ <= 0) + if(homunculus_db[i].base_class <= 0) continue; switch(type) { case HOMUNCULUS_CLASS: - if(homunculus_db[i].class_ == key) + if(homunculus_db[i].base_class == key || + homunculus_db[i].evo_class == key) return i; break; case HOMUNCULUS_FOOD: @@ -699,6 +732,7 @@ int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag) int merc_create_homunculus_request(struct map_session_data *sd, int class_) { struct s_homunculus homun; + struct h_stats *base; int i; nullpo_retr(1, sd); @@ -711,24 +745,20 @@ int merc_create_homunculus_request(struct map_session_data *sd, int class_) strncpy(homun.name, homunculus_db[i].name, NAME_LENGTH-1); homun.class_ = class_; homun.level = 1; -// FIXME: Commented value is what the map-server had as initial value, -// Uncommented value is what the char-server was overwriting it with -// So which one is correct? -// homun.hunger = 50; - homun.hunger = 32; -// homun.intimacy = 500; - homun.intimacy = 21; + homun.hunger = 32; //32% + homun.intimacy = 2100; //21/1000 homun.char_id = sd->status.char_id; homun.hp = 10 ; - homun.max_hp = homunculus_db[i].basemaxHP; - homun.max_sp = homunculus_db[i].basemaxSP; - homun.str = homunculus_db[i].baseSTR * 10; - homun.agi = homunculus_db[i].baseAGI * 10; - homun.vit = homunculus_db[i].baseVIT * 10; - homun.int_ = homunculus_db[i].baseINT * 10; - homun.dex = homunculus_db[i].baseDEX * 10; - homun.luk = homunculus_db[i].baseLUK * 10; + base = &homunculus_db[i].base; + homun.max_hp = base->HP; + homun.max_sp = base->SP; + homun.str = base->str *10; + homun.agi = base->agi *10; + homun.vit = base->vit *10; + homun.int_= base->int_*10; + homun.dex = base->dex *10; + homun.luk = base->luk *10; // Request homunculus creation intif_homunculus_create(sd->status.account_id, &homun); @@ -784,18 +814,20 @@ void merc_reset_stats(struct homun_data *hd) { //Resets a homunc stats back to zero (but doesn't touches hunger or intimacy) struct homunculus_db *db; struct s_homunculus *hom; + struct h_stats *base; hom = &hd->homunculus; db = hd->homunculusDB; + base = &db->base; hom->level = 1; hom->hp = 10; - hom->max_hp = db->basemaxHP; - hom->max_sp = db->basemaxSP; - hom->str = db->baseSTR*10; - hom->agi = db->baseAGI*10; - hom->vit = db->baseVIT*10; - hom->int_= db->baseINT*10; - hom->dex = db->baseDEX*10; - hom->luk = db->baseLUK*10; + hom->max_hp = base->HP; + hom->max_sp = base->SP; + hom->str = base->str *10; + hom->agi = base->agi *10; + hom->vit = base->vit *10; + hom->int_= base->int_*10; + hom->dex = base->dex *10; + hom->luk = base->luk *10; hom->exp = 0; hd->exp_next = hexptbl[0]; memset(&hd->homunculus.hskill, 0, sizeof hd->homunculus.hskill); @@ -808,8 +840,8 @@ int read_homunculusdb(void) char line[1024], *p; int i, k, classid; int j = 0; - char *filename[]={"homunculus_db.txt","homunculus_db2.txt"}; - char *str[36]; + const char *filename[]={"homunculus_db.txt","homunculus_db2.txt"}; + char *str[50]; struct homunculus_db *db; memset(homunculus_db,0,sizeof(homunculus_db)); @@ -831,74 +863,122 @@ int read_homunculusdb(void) k = 0; p = strtok (line,","); - while (p != NULL && k < 36) + while (p != NULL && k < 50) { str[k++] = p; p = strtok (NULL, ","); } + if (k < 50 ) + { + ShowError("read_homunculusdb : Incorrect number of columns at %s, homunculus %d. Read %d columns, 50 are needed.\n", filename[i], j+1, k); + continue; + } + //Base Class,Evo Class classid = atoi(str[0]); - if (k != 36 || classid < HM_CLASS_BASE || classid > HM_CLASS_MAX) + if (classid < HM_CLASS_BASE || classid > HM_CLASS_MAX) { - ShowError("read_homunculusdb : Error reading %s", filename[i]); + ShowError("read_homunculusdb : Invalid class %d (%s)\n", classid, filename[i]); continue; } - - //Class,Homunculus,HP,SP,ATK,MATK,HIT,CRI,DEF,MDEF,FLEE,ASPD,STR,AGI,VIT,INT,DEX,LUK db = &homunculus_db[j]; - db->class_ = classid; - strncpy(db->name,str[1],NAME_LENGTH-1); - db->basemaxHP = atoi(str[2]); - db->basemaxSP = atoi(str[3]); - db->baseSTR = atoi(str[4]); - db->baseAGI = atoi(str[5]); - db->baseVIT = atoi(str[6]); - db->baseINT = atoi(str[7]); - db->baseDEX = atoi(str[8]); - db->baseLUK = atoi(str[9]); - db->baseIntimacy = atoi(str[10]); - db->baseHungry = atoi(str[11]); - db->hungryDelay = atoi(str[12]); - db->foodID = atoi(str[13]); - db->gminHP = atoi(str[14]); - db->gmaxHP = atoi(str[15]); - db->gminSP = atoi(str[16]); - db->gmaxSP = atoi(str[17]); - db->gminSTR = atoi(str[18]); - db->gmaxSTR = atoi(str[19]); - db->gminAGI = atoi(str[20]); - db->gmaxAGI = atoi(str[21]); - db->gminVIT = atoi(str[22]); - db->gmaxVIT = atoi(str[23]); - db->gminINT = atoi(str[24]); - db->gmaxINT = atoi(str[25]); - db->gminDEX = atoi(str[26]); - db->gmaxDEX = atoi(str[27]); - db->gminLUK = atoi(str[28]); - db->gmaxLUK = atoi(str[29]); - db->evo_class = atoi(str[30]); - db->baseASPD = atoi(str[31]); - db->size = atoi(str[32]); - db->race = atoi(str[33]); - db->element = atoi(str[34]); - db->accessID = atoi(str[35]); + db->base_class = classid; + classid = atoi(str[1]); + if (classid < HM_CLASS_BASE || classid > HM_CLASS_MAX) + { + db->base_class = 0; + ShowError("read_homunculusdb : Invalid class %d (%s)\n", classid, filename[i]); + continue; + } + db->evo_class = classid; + //Name, Food, Hungry Delay, Base Size, Evo Size, Race, Element, ASPD + strncpy(db->name,str[2],NAME_LENGTH-1); + db->foodID = atoi(str[3]); + db->hungryDelay = atoi(str[4]); + db->base_size = atoi(str[5]); + db->evo_size = atoi(str[6]); + db->race = atoi(str[7]); + db->element = atoi(str[8]); + db->baseASPD = atoi(str[9]); + //base HP, SP, str, agi, vit, int, dex, luk + db->base.HP = atoi(str[10]); + db->base.SP = atoi(str[11]); + db->base.str = atoi(str[12]); + db->base.agi = atoi(str[13]); + db->base.vit = atoi(str[14]); + db->base.int_= atoi(str[15]); + db->base.dex = atoi(str[16]); + db->base.luk = atoi(str[17]); + //Growth Min/Max HP, SP, str, agi, vit, int, dex, luk + db->gmin.HP = atoi(str[18]); + db->gmax.HP = atoi(str[19]); + db->gmin.SP = atoi(str[20]); + db->gmax.SP = atoi(str[21]); + db->gmin.str = atoi(str[22]); + db->gmax.str = atoi(str[23]); + db->gmin.agi = atoi(str[24]); + db->gmax.agi = atoi(str[25]); + db->gmin.vit = atoi(str[26]); + db->gmax.vit = atoi(str[27]); + db->gmin.int_= atoi(str[28]); + db->gmax.int_= atoi(str[29]); + db->gmin.dex = atoi(str[30]); + db->gmax.dex = atoi(str[31]); + db->gmin.luk = atoi(str[32]); + db->gmax.luk = atoi(str[33]); + //Evolution Min/Max HP, SP, str, agi, vit, int, dex, luk + db->emin.HP = atoi(str[34]); + db->emax.HP = atoi(str[35]); + db->emin.SP = atoi(str[36]); + db->emax.SP = atoi(str[37]); + db->emin.str = atoi(str[38]); + db->emax.str = atoi(str[39]); + db->emin.agi = atoi(str[40]); + db->emax.agi = atoi(str[41]); + db->emin.vit = atoi(str[42]); + db->emax.vit = atoi(str[43]); + db->emin.int_= atoi(str[44]); + db->emax.int_= atoi(str[45]); + db->emin.dex = atoi(str[46]); + db->emax.dex = atoi(str[47]); + db->emin.luk = atoi(str[48]); + db->emax.luk = atoi(str[49]); + //Check that the min/max values really are below the other one. - if (db->gmaxHP <= db->gminHP) - db->gmaxHP = db->gminHP+1; - if (db->gmaxSP <= db->gminSP) - db->gmaxSP = db->gminSP+1; - if (db->gmaxSTR <= db->gminSTR) - db->gmaxSTR = db->gminSTR+1; - if (db->gmaxAGI <= db->gminAGI) - db->gmaxAGI = db->gminAGI+1; - if (db->gmaxVIT <= db->gminVIT) - db->gmaxVIT = db->gminVIT+1; - if (db->gmaxINT <= db->gminINT) - db->gmaxINT = db->gminINT+1; - if (db->gmaxDEX <= db->gminDEX) - db->gmaxDEX = db->gminDEX+1; - if (db->gmaxLUK <= db->gminLUK) - db->gmaxLUK = db->gminLUK+1; + if(db->gmin.HP > db->gmax.HP) + db->gmin.HP = db->gmax.HP; + if(db->gmin.SP > db->gmax.SP) + db->gmin.SP = db->gmax.SP; + if(db->gmin.str > db->gmax.str) + db->gmin.str = db->gmax.str; + if(db->gmin.agi > db->gmax.agi) + db->gmin.agi = db->gmax.agi; + if(db->gmin.vit > db->gmax.vit) + db->gmin.vit = db->gmax.vit; + if(db->gmin.int_> db->gmax.int_) + db->gmin.int_= db->gmax.int_; + if(db->gmin.dex > db->gmax.dex) + db->gmin.dex = db->gmax.dex; + if(db->gmin.luk > db->gmax.luk) + db->gmin.luk = db->gmax.luk; + + if(db->emin.HP > db->emax.HP) + db->emin.HP = db->emax.HP; + if(db->emin.SP > db->emax.SP) + db->emin.SP = db->emax.SP; + if(db->emin.str > db->emax.str) + db->emin.str = db->emax.str; + if(db->emin.agi > db->emax.agi) + db->emin.agi = db->emax.agi; + if(db->emin.vit > db->emax.vit) + db->emin.vit = db->emax.vit; + if(db->emin.int_> db->emax.int_) + db->emin.int_= db->emax.int_; + if(db->emin.dex > db->emax.dex) + db->emin.dex = db->emax.dex; + if(db->emin.luk > db->emax.luk) + db->emin.luk = db->emax.luk; + j++; } if (j > MAX_HOMUNCULUS_CLASS) |