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author | technote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-20 05:34:53 +0000 |
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committer | technote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-20 05:34:53 +0000 |
commit | 99b0583c331f841e3bdc930b4ef6c46329404dd6 (patch) | |
tree | 80bc78bfc9e8604b08a50e8bda76716203751f1d /src/map/map.h | |
parent | 51c6874a54b985b8e680cf5a670f60d3444fd428 (diff) | |
download | hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.tar.gz hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.tar.bz2 hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.tar.xz hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.zip |
=General
*Did some cleaning up and enabled all job lines in job_db 1 and 2.
*Added some more jobs to the pre-re and re exp tables.
*Enabled all typeable job changing names for the job change command.
-Also did some more cleaning and organizing for the list that shows
-when typing the command by itself. This will be the final time I
-touch this until a new job is released.
*Increased MAX_SKILL_TREE to 84 as the Expanded Super Novice/Baby jobs needs it.
=Jobs
*Added 7 new jobs.
-Added jobs are Gangsi, Death Knight, Dark Collector,
-Expanded Super Novice, Expanded Super Baby, Kagerou, and Oboro.
-Note: Keep in mind that Gangsi, Death Knight, and Dark Collector
-are official jobs that were never completed and arnt fully playable
-like other jobs. Im just adding them in since their official and to
-let the curious people out there mess with them.
*Did some major skill tree updates.
-Corrected the required level of SM_RECOVERY needed for LK_CONCENTRATION.
-Fixed a few other trans skill requirements in the 3rd job skill trees.
-Added complete skill trees for Sorcerer, Genetic, Baby 3rd's,
-Expanded Super Novice/Baby, Kagerou, and Oboro.
-Note: Even tho Sorcerer, Genetic, and Kagerou/Oboro skills arnt in
-the server, the skills introduced in these jobs will still be read
-by the server, but will not appear on players skill window until entrys
-are added to the skill_db and skill_requirement_db.
-No error's will be generated when read. So its perfectly safe to leave
-them entirely enabled so skills will slowly appear 1 by 1 as their coded in.
-Also added a pre-tree for Gangsi, Death Knight, and Dark Collector
-jobs for now and added some extra tree lines. These will be worked with in the future.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15876 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/map/map.h b/src/map/map.h index 1c749babe..660174055 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -85,7 +85,7 @@ enum { MAPID_NINJA, MAPID_XMAS, MAPID_SUMMER, - //MAPID_GANGSI, + MAPID_GANGSI, //2-1 Jobs MAPID_SUPER_NOVICE = JOBL_2_1|0x0, MAPID_KNIGHT, @@ -95,8 +95,8 @@ enum { MAPID_BLACKSMITH, MAPID_ASSASSIN, MAPID_STAR_GLADIATOR, - //MAPID_KAGEROUOBORO = JOBL_2_1|0x0A, - //MAPID_DEATH_KNIGHT = JOBL_2_1|0x0D, + MAPID_KAGEROUOBORO = JOBL_2_1|0x0A, + MAPID_DEATH_KNIGHT = JOBL_2_1|0x0D, //2-2 Jobs MAPID_CRUSADER = JOBL_2_2|0x1, MAPID_SAGE, @@ -105,7 +105,7 @@ enum { MAPID_ALCHEMIST, MAPID_ROGUE, MAPID_SOUL_LINKER, - //MAPID_DARK_COLLECTOR = JOBL_2_2|0x0D, + MAPID_DARK_COLLECTOR = JOBL_2_2|0x0D, //Trans Novice And Trans 1-1 Jobs MAPID_NOVICE_HIGH = JOBL_UPPER|0x0, MAPID_SWORDMAN_HIGH, @@ -152,8 +152,8 @@ enum { MAPID_BABY_ALCHEMIST, MAPID_BABY_ROGUE, //3-1 Jobs - //MAPID_SUPER_NOVICE_E = JOBL_THIRD|JOBL_2_1|0x0, - MAPID_RUNE_KNIGHT = JOBL_THIRD|JOBL_2_1|0x1, + MAPID_SUPER_NOVICE_E = JOBL_THIRD|JOBL_2_1|0x0, + MAPID_RUNE_KNIGHT, MAPID_WARLOCK, MAPID_RANGER, MAPID_ARCH_BISHOP, @@ -181,8 +181,8 @@ enum { MAPID_GENETIC_T, MAPID_SHADOW_CHASER_T, //Baby 3-1 Jobs - //MAPID_SUPER_BABY_E = JOBL_THIRD|JOBL_BABY|JOBL_2_1|0x0, - MAPID_BABY_RUNE = JOBL_THIRD|JOBL_BABY|JOBL_2_1|0x1, + MAPID_SUPER_BABY_E = JOBL_THIRD|JOBL_BABY|JOBL_2_1|0x0, + MAPID_BABY_RUNE, MAPID_BABY_WARLOCK, MAPID_BABY_RANGER, MAPID_BABY_BISHOP, |