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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-05 23:10:47 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-05 23:10:47 +0000 |
commit | 5eb3f45f49a8437e82fa27a52c70c0a611acaeb3 (patch) | |
tree | 8a92fc9ac462787ea804d064477318eb6e3cdb80 /src/map/map.h | |
parent | cf7fd037745119d150db5e91fb3978b00f2b8851 (diff) | |
download | hercules-5eb3f45f49a8437e82fa27a52c70c0a611acaeb3.tar.gz hercules-5eb3f45f49a8437e82fa27a52c70c0a611acaeb3.tar.bz2 hercules-5eb3f45f49a8437e82fa27a52c70c0a611acaeb3.tar.xz hercules-5eb3f45f49a8437e82fa27a52c70c0a611acaeb3.zip |
- Updated the code so that now a range of a skill is determined by the skill's range in the db. Now only skills with less than 5 cells of range are melee.
- The inf2 parameter of the skill_db is now red as an hexadecimal.
- Updated comments and inf2 values of the skill_db to use the new format.
- Soul Change now can't be casted on self.
- Updated range of Grandcross, Granddarkness and Gospel to 5 so when they attack their attack type is counted as ranged.
- Splitted the super novice flag in two, to keep seperate counters for the chant and for the self-revival. The self-revive will now trigger only once per level per session, if you relog you can have it trigger again.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9794 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/map.h b/src/map/map.h index 5f0365630..a547af985 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -567,7 +567,8 @@ struct map_session_data { unsigned gangsterparadise : 1; unsigned rest : 1; unsigned storage_flag : 2; //0: closed, 1: Normal Storage open, 2: guild storage open [Skotlex] - unsigned snovice_flag : 4; + unsigned snovice_call_flag : 2; //Summon Angel (stage 1~3) + unsigned snovice_dead_flag : 2; //Explosion spirits on death: 0 off, 1 active, 2 used. // originally by Qamera, adapted by celest unsigned event_death : 1; unsigned event_kill_pc : 1; |