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authorHaru <haru@dotalux.com>2013-07-17 05:29:19 +0200
committerHaru <haru@dotalux.com>2013-07-17 05:29:19 +0200
commit857e4fb58b26ea088c0ad92ec5b1ac9423ec1e65 (patch)
treed71a14fd519210ac9735f804e0bb7a046ff7cbd5 /src/map/map.h
parentf530cfe173bc5e9ac177adac0ae4aef33164838f (diff)
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Added missing initialization of some functions in the homunculus interface
- Fixes issue #7536 (thanks to jTynne for the report) http://hercules.ws/board/tracker/issue-7536-map-crash-july-15th/ - Minor corrections to the other interfaces as well (reordered initialization to follow the definitions, removed duplicate entry in the skill interface initialization, commented out some unused entries) Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/map.h b/src/map/map.h
index ec5921509..7826e00b3 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -902,7 +902,7 @@ struct map_interface {
int (*addmobtolist) (unsigned short m, struct spawn_data *spawn); // [Wizputer]
void (*spawnmobs) (int16 m); // [Wizputer]
void (*removemobs) (int16 m); // [Wizputer]
- void (*do_reconnect_map) (void); //Invoked on map-char reconnection [Skotlex] Note used but still keeping it, just in case
+ //void (*do_reconnect_map) (void); //Invoked on map-char reconnection [Skotlex] Note used but still keeping it, just in case
void (*addmap2db) (struct map_data *m);
void (*removemapdb) (struct map_data *m);
void (*clean) (int i);