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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-07-06 03:46:00 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-07-06 03:46:00 +0000 |
commit | ed6aaf0aa423a591b60626befda015997d3ea83c (patch) | |
tree | dc33d2be04f0057641c1f4550c5b4f6a121b259a /src/map/map.h | |
parent | e290f7f88054c00c44e00fc1e76fb158c549051e (diff) | |
download | hercules-ed6aaf0aa423a591b60626befda015997d3ea83c.tar.gz hercules-ed6aaf0aa423a591b60626befda015997d3ea83c.tar.bz2 hercules-ed6aaf0aa423a591b60626befda015997d3ea83c.tar.xz hercules-ed6aaf0aa423a591b60626befda015997d3ea83c.zip |
* Slight cleanup of item-based walk speed bonuses
- removed bSpeed bonus code (was just disabled until now)
- changed speed_rate to use base value 0% instead of 100%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12915 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/map.h b/src/map/map.h index 03e96d831..afa63c182 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -289,7 +289,7 @@ enum _sp { SP_MAGIC_ADDELE,SP_MAGIC_ADDRACE,SP_MAGIC_ADDSIZE, // 1035-1037 SP_PERFECT_HIT_RATE,SP_PERFECT_HIT_ADD_RATE,SP_CRITICAL_RATE,SP_GET_ZENY_NUM,SP_ADD_GET_ZENY_NUM, // 1038-1042 SP_ADD_DAMAGE_CLASS,SP_ADD_MAGIC_DAMAGE_CLASS,SP_ADD_DEF_CLASS,SP_ADD_MDEF_CLASS, // 1043-1046 - SP_ADD_MONSTER_DROP_ITEM,SP_DEF_RATIO_ATK_ELE,SP_DEF_RATIO_ATK_RACE,SP_ADD_SPEED, // 1047-1050 + SP_ADD_MONSTER_DROP_ITEM,SP_DEF_RATIO_ATK_ELE,SP_DEF_RATIO_ATK_RACE,SP_FREE3, // 1047-1050 SP_HIT_RATE,SP_FLEE_RATE,SP_FLEE2_RATE,SP_DEF_RATE,SP_DEF2_RATE,SP_MDEF_RATE,SP_MDEF2_RATE, // 1051-1057 SP_SPLASH_RANGE,SP_SPLASH_ADD_RANGE,SP_AUTOSPELL,SP_HP_DRAIN_RATE,SP_SP_DRAIN_RATE, // 1058-1062 SP_SHORT_WEAPON_DAMAGE_RETURN,SP_LONG_WEAPON_DAMAGE_RETURN,SP_WEAPON_COMA_ELE,SP_WEAPON_COMA_RACE, // 1063-1066 @@ -316,6 +316,7 @@ enum _sp { //Before adding new bonuses, reuse the currently free slots: //2020 (SP_FREE) (previously SP_ADD_DAMAGE_BY_CLASS) //2033 (SP_FREE2) (previously SP_ADDEFF_WHENHIT_SHORT) + //1050 (SP_FREE3) (previously SP_ADD_SPEED) }; enum _look { |