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authorLance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-16 16:08:01 +0000
committerLance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-16 16:08:01 +0000
commit6e4d98865963ef3e85df488716e9a97bfcacc98b (patch)
tree02501055909d8db00138b69db2a8e8c841f0cc72 /src/map/map.h
parentd5155d42388cf3540fdf415512c2bfad0c8d5f8e (diff)
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* mob_chat_sub fix. Added buildin_pcblockmove.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5628 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/map.h b/src/map/map.h
index bc79073b5..cfedf527b 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -450,6 +450,7 @@ struct map_session_data {
unsigned size :2; // for tiny/large types
unsigned night :1; //Holds whether or not the player currently has the SI_NIGHT effect on. [Skotlex]
unsigned finalsave :1; //Signals whether the final save for the char was done or not yet. Meant to prevent exploits and the like. [Skotlex]
+ unsigned blockedmove :1;
unsigned short autoloot;
struct guild *gmaster_flag;
} state;