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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-06-04 22:46:14 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-06-04 22:46:14 +0000 |
commit | 2f526028369f0fb0148ced3d9d6d6b970307421d (patch) | |
tree | 15a9ebe54f7f0d8e66f7f677e7626d983272e2d7 /src/map/map.h | |
parent | e1ae8412aea23d699a31116f4c677e8053ad03e3 (diff) | |
download | hercules-2f526028369f0fb0148ced3d9d6d6b970307421d.tar.gz hercules-2f526028369f0fb0148ced3d9d6d6b970307421d.tar.bz2 hercules-2f526028369f0fb0148ced3d9d6d6b970307421d.tar.xz hercules-2f526028369f0fb0148ced3d9d6d6b970307421d.zip |
* Updates to ST_PRESERVE and a few other minor details!
- Recasting Preserve no longer toggles the skill off while active.
- Preserve is no longer saved on log-out or mapserver changes.
* Added SC_CRITICALWOUND and SC_SLOWCAST to negative statuses not saved with battle_config.debuff_on_logout&1
* Implemented the skills NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, as per my personal experiences with the skill on iRO.
* Increased MAX_MOBSKILLS to 50, as Satan Morroc has over 40 active skills now.
* Added skill information for NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, and enabled skills in mob_skill_db.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13843 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/map.h b/src/map/map.h index 56f71e845..d07871951 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -33,7 +33,7 @@ struct item_data; #define AREA_SIZE battle_config.area_size #define DAMAGELOG_SIZE 30 #define LOOTITEM_SIZE 10 -#define MAX_MOBSKILL 40 +#define MAX_MOBSKILL 50 #define MAX_MOB_LIST_PER_MAP 128 #define MAX_EVENTQUEUE 2 #define MAX_EVENTTIMER 32 |