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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-05-15 07:33:39 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-05-15 07:33:39 +0000
commit8ea9f3079b7f85ccbd5831870d6d38ef88adfd07 (patch)
tree1e6312ca2dcc8003051f693fc361f1ca1f05e3a7 /src/map/map.h
parent5ccb3f48c51beb25cf12898693c06af518de89f1 (diff)
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Removed the undocumented custom level feature from monster spawn lines (bugreport:3076).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13772 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 519138d1c..8aaccde2b 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -243,7 +243,6 @@ struct spawn_data {
signed short xs,ys;
unsigned short num; //Number of mobs using this structure
unsigned short active; //Number of mobs that are already spawned (for mob_remove_damaged: no)
- unsigned int level; //Custom level.
unsigned int delay1,delay2; //Min delay before respawning after spawn/death
struct {
unsigned size :2; //Holds if mob has to be tiny/large