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author | Haru <haru@dotalux.com> | 2019-02-11 02:00:58 +0100 |
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committer | GitHub <noreply@github.com> | 2019-02-11 02:00:58 +0100 |
commit | 2d8a44b753832610d23678629127369f5db576a3 (patch) | |
tree | 258e78c458642cc017837f674b0d23255ac49bf4 /src/map/map.h | |
parent | 68126f7d762e001b1a34cfe5e0a340db9c7d9da8 (diff) | |
parent | dbaa9ac111496fdfde9948d5cb15a0b052843b3f (diff) | |
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Merge pull request #2364 from 4144/shortfixes
Change different variables types short to int
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/map.h b/src/map/map.h index d31ff4839..ace2a35a1 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -518,7 +518,7 @@ struct block_list { // Mob List Held in memory for Dynamic Mobs [Wizputer] // Expanded to specify all mob-related spawn data by [Skotlex] struct spawn_data { - short class_; ///< Class, used because a mob can change it's class + int class_; ///< Class, used because a mob can change it's class unsigned short m, x, y; ///< Spawn information (map, point, spawn-area around point) signed short xs, ys; unsigned short num; ///< Number of mobs using this structure @@ -800,7 +800,7 @@ struct questinfo { unsigned short icon; unsigned char color; bool hasJob; - unsigned short job;/* perhaps a mapid mask would be most flexible? */ + unsigned int job;/* perhaps a mapid mask would be most flexible? */ bool sex_enabled; int sex; struct { |