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authorMichieru <Michieru@users.noreply.github.com>2014-10-26 22:28:30 +0100
committerMichieru <Michieru@users.noreply.github.com>2014-10-26 22:28:30 +0100
commit3904b3a935395d9f0d9ac2864e6fa34863c630c2 (patch)
tree331327722be106086f91ef266d630df53ccefee5 /src/map/map.h
parent468e13d4d12dadc9b2a1666f6d2303e30cf93d82 (diff)
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- Can't cast icewall more than once on the same center cell. Special thanks to Ind
- Service for you now work properly on all skill level. - Fixed a problem that sometimes randomly a status change was removed on logout although it shouldn't. Special thanks to Playtester
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 751fef67e..11dd6ce82 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -444,6 +444,7 @@ typedef enum {
CELL_NOVENDING,
CELL_NOCHAT,
CELL_ICEWALL,
+ CELL_NOICEWALL,
} cell_t;
@@ -467,6 +468,7 @@ typedef enum {
CELL_CHKNOVENDING,
CELL_CHKNOCHAT,
CELL_CHKICEWALL,
+ CELL_CHKNOICEWALL,
} cell_chk;
@@ -484,7 +486,8 @@ struct mapcell {
landprotector : 1,
novending : 1,
nochat : 1,
- icewall : 1;
+ icewall : 1,
+ noicewall : 1;
#ifdef CELL_NOSTACK
int cell_bl; //Holds amount of bls in this cell.