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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-19 19:44:21 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-19 19:44:21 +0000
commitcb227339015cdd739580b36222d31b6755694d49 (patch)
tree60f6f9376731e9ab5bddc8c59775aa86c40f9dc5 /src/map/map.h
parentb4633cd02038b02bf6760e9f1fffec3a0a820cab (diff)
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- Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway.
- Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should use. - Corrected itemskill calls in the item_db, also made the weapon enchanting items invoke the ITEM_ENCHANTARMS skill. Corrected Holy Egg not being type 11 (delay consume) - Updated item_db.sql with item_db information. - Added support for specifying different elements per skill level in the skill_db - Added bonus bNoKnockback - Corrected typo in bonus bSubRace2 (it was called bSPSubRace2 for some reason) - Corrected login sql server not resetting your account state to 0 when the banuntil duration expires. - Corrected use of UINT_MAX instead of INT_MAX in some jailing check. - Made the skillatk bonus it's own function, it can now be used to boost Heal/Sanctuary/Potion Pitcher and Slim Pitcher as well. - Cleaned up TK_WARMWIND to use the element acquired from the skill_db rather than hardcoded values. - Corrected Teleport's save map entry being sent without the .gat extension. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10031 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 87ac38711..13d811771 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -616,8 +616,9 @@ struct map_session_data {
unsigned no_castcancel2 : 1;
unsigned no_sizefix : 1;
unsigned no_gemstone : 1;
- unsigned intravision : 1; // Maya Purple Card effect allowing to see Hiding/Cloaking people [DracoRPG]
+ unsigned intravision : 1; // Maya Purple Card effect [DracoRPG]
unsigned perfect_hiding : 1; // [Valaris]
+ unsigned no_knockback : 1;
} special_state;
int login_id1, login_id2;
unsigned short class_; //This is the internal job ID used by the map server to simplify comparisons/queries/etc. [Skotlex]
@@ -1195,7 +1196,7 @@ enum _sp {
SP_SHORT_WEAPON_DAMAGE_RETURN,SP_LONG_WEAPON_DAMAGE_RETURN,SP_WEAPON_COMA_ELE,SP_WEAPON_COMA_RACE, // 1063-1066
SP_ADDEFF2,SP_BREAK_WEAPON_RATE,SP_BREAK_ARMOR_RATE,SP_ADD_STEAL_RATE, // 1067-1070
SP_MAGIC_DAMAGE_RETURN,SP_RANDOM_ATTACK_INCREASE,SP_ALL_STATS,SP_AGI_VIT,SP_AGI_DEX_STR,SP_PERFECT_HIDE, // 1071-1076
- SP_FREE,SP_CLASSCHANGE, // 1077-1078
+ SP_NO_KNOCKBACK,SP_CLASSCHANGE, // 1077-1078
SP_HP_DRAIN_VALUE,SP_SP_DRAIN_VALUE, // 1079-1080
SP_WEAPON_ATK,SP_WEAPON_ATK_RATE, // 1081-1082
SP_DELAYRATE,SP_HP_DRAIN_RATE_RACE,SP_SP_DRAIN_RATE_RACE, // 1083-1085
@@ -1214,7 +1215,6 @@ enum _sp {
SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE //2041
//Before adding another, note that these are free:
//1024 (SP_FREE2, previous matk)
- //1077 (SP_FREE, previously disguise)
};
enum _look {