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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-02-22 16:08:24 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-02-22 16:08:24 +0000 |
commit | f65bf4bd28cd9240c889bfd2a1f4650d91760a2d (patch) | |
tree | 6730a4d5ca802cc2c4cdb128dca07f1e95cac0fb /src/map/map.h | |
parent | 6b0b62a5b2a9d85f60afe4fe048403101bd8f39d (diff) | |
download | hercules-f65bf4bd28cd9240c889bfd2a1f4650d91760a2d.tar.gz hercules-f65bf4bd28cd9240c889bfd2a1f4650d91760a2d.tar.bz2 hercules-f65bf4bd28cd9240c889bfd2a1f4650d91760a2d.tar.xz hercules-f65bf4bd28cd9240c889bfd2a1f4650d91760a2d.zip |
* Corrected Spiral Pierce's hits in the skill_db
* Moved /common/*.o into a obj folder when compiling
* Updated core and map server to jA 1094~1115
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1162 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 39 |
1 files changed, 25 insertions, 14 deletions
diff --git a/src/map/map.h b/src/map/map.h index 2963a316e..96cbc9fb3 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -20,7 +20,7 @@ #define MAX_STATUSCHANGE 210 #define MAX_SKILLUNITGROUP 32 #define MAX_MOBSKILLUNITGROUP 8 -#define MAX_SKILLUNITGROUPTICKSET 128 +#define MAX_SKILLUNITGROUPTICKSET 32 #define MAX_SKILLTIMERSKILL 32 #define MAX_MOBSKILLTIMERSKILL 10 #define MAX_MOBSKILL 32 @@ -85,13 +85,13 @@ struct skill_unit_group { int src_id; int party_id; int guild_id; - int map,range; + int map; int target_flag; unsigned int tick; int limit,interval; int skill_id,skill_lv; - int val1,val2; + int val1,val2,val3; char *valstr; int unit_id; int group_id; @@ -582,6 +582,7 @@ struct map_data_other_server { unsigned char *gat; // NULL固定にして判断 unsigned long ip; unsigned int port; + struct map_data* map; }; struct flooritem_data { @@ -646,20 +647,29 @@ enum { LOOK_BASE,LOOK_HAIR,LOOK_WEAPON,LOOK_HEAD_BOTTOM,LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HAIR_COLOR,LOOK_CLOTHES_COLOR,LOOK_SHIELD,LOOK_SHOES }; +// CELL +#define CELL_MASK 0x0f +#define CELL_NPC 0x80 // NPCセル +#define CELL_BASILICA 0x40 // BASILICAセル /* - * map_getcell()ェヌ゙ナ鯑ェオェェォユォ鬮ー + * map_getcell()で使用されるフラグ */ typedef enum { - CELL_CHKWALL=1, // ロ(ォサォォソォ、ォラ1) - CELL_CHKWATER=3, // 筰゙(ォサォォソォ、ォラ3) - CELL_CHKGROUND=5, // 「リ。ェレェ(ォサォォソォ、ォラ5) - CELL_CHKNPC=0x80, // ォソォテォチォソォ、ォラェホNPC(ォサォォソォ、ォラ0x80ォユォ鬮ー) - CELL_CHKPASS, // ラホヲハヲメ(ォサォォソォ、ォラ1,5、鞣) - CELL_CHKNOPASS, // ラホヲワハヲ(ォサォォソォ、ォラ1,5) - CELL_GETTYPE // ォサォォソォ、ォラェレェケ + CELL_CHKWALL=0, // 壁(セルタイプ1) + CELL_CHKWATER, // 水場(セルタイプ3) + CELL_CHKGROUND, // 地面障害物(セルタイプ5) + CELL_CHKPASS, // 通過可能(セルタイプ1,5以外) + CELL_CHKNOPASS, // 通過不可(セルタイプ1,5) + CELL_GETTYPE, // セルタイプを返す + CELL_CHKNPC=0x10, // タッチタイプのNPC(セルタイプ0x80フラグ) + CELL_CHKBASILICA, // バジリカ(セルタイプ0x40フラグ) } cell_t; -// map_setcell()ェヌ゙ナ鯑ェオェェォユォ鬮ー -#define CELL_SETNPC 0x80 // ォソォテォチォソォ、ォラェホNPCェォサォテォネ +// map_setcell()で使用されるフラグ +enum { + CELL_SETNPC=0x10, // タッチタイプのNPCをセット + CELL_SETBASILICA, // バジリカをセット + CELL_CLRBASILICA, // バジリカをクリア +}; struct chat_data { struct block_list bl; @@ -718,7 +728,7 @@ void map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int int map_countnearpc(int,int,int); //block関連に追加 int map_count_oncell(int m,int x,int y); -struct skill_unit *map_find_skill_unit_oncell(int m,int x,int y,int skill_id); +struct skill_unit *map_find_skill_unit_oncell(struct block_list *,int x,int y,int skill_id,struct skill_unit *); // 一時的object関連 int map_addobject(struct block_list *); int map_delobject(int); @@ -747,6 +757,7 @@ int map_mapname2mapid(char*); int map_mapname2ipport(char*,int*,int*); int map_setipport(char *name,unsigned long ip,int port); int map_eraseipport(char *name,unsigned long ip,int port); +int map_eraseallipport(void); void map_addiddb(struct block_list *); void map_deliddb(struct block_list *bl); int map_foreachiddb(int (*)(void*,void*,va_list),...); |