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authorLance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-26 07:21:48 +0000
committerLance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-26 07:21:48 +0000
commit4eabbb012ad6e6a4b9b3343e090b96de2841c1cf (patch)
treec7239af4c1e62dd9e6019fe1dd615df840422ce2 /src/map/map.h
parent245f3dbc96cbbefc890ef2cd957f71185470e32f (diff)
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* Change scripting engine's NPC scope vars to dot (.) style.
* Improved and (should be fully) fixed the mob control engine. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6769 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 66315cadc..aa8714349 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -871,6 +871,7 @@ struct mob_data {
unsigned soul_change_flag : 1; // Celest
unsigned alchemist: 1;
unsigned no_random_walk: 1;
+ unsigned killer: 1;
int provoke_flag; // Celest
} state;
struct guardian_data* guardian_data;