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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-08 21:39:57 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-08 21:39:57 +0000
commiteeea994eea737a7715cd321024430800c4186c84 (patch)
treec457048bbf927b7ee0c887cde7da4a0913d63bd4 /src/map/map.h
parent975e208be2fc880de327d36607a6cc92a5d58c6a (diff)
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* Delayed the check for required items when a skill is cast to when they are consumed. Now skills only fail due to lack of items after being cast.
- Please make a bug report if you know of any skill that doesn't work like this in official. * Fixed hp of other party members not being sent when you join a party. * Removed unused global array names_id and renamed some structures that are used with variables of the same name. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 34345a740..6887098d9 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -958,7 +958,7 @@ struct homun_data {
struct status_data base_status, battle_status;
struct status_change sc;
struct regen_data regen;
- struct homunculus_db *homunculusDB; //[orn]
+ struct s_homunculus_db *homunculusDB; //[orn]
struct s_homunculus homunculus ; //[orn]
struct map_session_data *master; //pointer back to its master
@@ -974,7 +974,7 @@ struct pet_data {
struct s_pet pet;
struct status_data status;
struct mob_db *db;
- struct pet_db *petDB;
+ struct s_pet_db *petDB;
int pet_hungry_timer;
int target_id;
struct {